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FXFoldingList.rb 18.7 KiB
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  • module Fox
      #
      # An FXFoldingItem is an item in an FXFoldingList widget.
      #
      class FXFoldingItem < FXObject
    
        # Parent item [FXFoldingItem]
    
    
        # Next sibling item [FXFoldingItem]
    
    
        # Previous sibling item [FXFoldingItem]
    
    
        # First child item [FXFoldingItem]
    
    
        # Last child item [FXFoldingItem]
    
    
        # Item logically below this item [FXFoldingItem]
    
    
        # Item logically above this item [FXFoldingItem]
    
    
        # Number of child items [Integer]
    
    
        # Item text [String]
    
    
        # Open icon [FXIcon]
    
    
        # Closed icon [FXIcon]
    
    
        # User data [Object]
    
    
        # Indicates whether the item is selected [Boolean]
    
    
        # Indicates whether the item is opened [Boolean]
    
    
        # Indicates whether the item is expanded [Boolean]
    
    
        # Indicates whether the item is enabled [Boolean]
    
    
        # Indicates whether the item is draggable [Boolean]
    
    
        # Construct a new folding item
        def initialize(text, openIcon=nil, closedIcon=nil, data=nil) # :yields: theItem
        end
    
        # Set the focus on this folding item (_focus_ is either +true+ or +false+)
        def setFocus(focus) ; end
    
        # Returns +true+ if this item has the focus
        def hasFocus? ; end
    
        # Returns +true+ if this item is selected
        def selected? ; end
    
        # Returns +true+ if this item is opened
        def opened? ; end
    
        # Returns +true+ if this item is expanded
        def expanded? ; end
    
        # Returns +true+ if this item is enabled
        def enabled? ; end
    
        # Returns +true+ if this item is draggable
        def draggable? ; end
    
        # Return +true+ if subitems, real or imagined
        def hasItems?; end
    
        # Change has items flag to +true+ or +false+.
        def hasItems=(flag); end
    
        #
        # Return +true+ if this item is a descendant of _item_.
        #
        def childOf?(item); end
    
        #
        # Return +true+ if this item is an ancestor of _item_.
        #
        def parentOf?(item); end
    
        # Returns the item's text
        def to_s
          text
        end
    
        # Get the width of this item
        def getWidth(foldingList) ; end
    
        # Get the height of this item
        def getHeight(foldingList) ; end
    
        # Create this folding item
        def create; end
    
        # Detach this folding item
        def detach; end
    
        # Destroy this folding item
        def destroy; end
    
        #
        # Change open icon to _icn_, deleting old icon if it was owned.
        # If _owned_ is +true+, mark _icn_ as owned by this folding item.
        #
        def setOpenIcon(icn, owned=false); end
    
        #
        # Change closed icon to _icn_, deleting old icon if it was owned.
        # If _owned_ is +true+, mark _icn_ as owned by this folding item.
        #
        def setClosedIcon(icn, owned=false); end
      end
    
    
      # An FXFoldingList widget resembles an FXTreeList, but it supports a
      # header control to provide each item with multiple columns of text.
      # Subtrees can be collapsed or expanded by double-clicking on an item
      # or by clicking on the optional plus button in front of the item.
      # Each item may have a text and optional open-icon as well as a closed-icon.
      # The items may be connected by optional lines to show the hierarchical
      # relationship.
      # When an item's selected state changes, the folding list emits a +SEL_SELECTED+
      # or +SEL_DESELECTED+ message. If an item is opened or closed, a message
      # of type +SEL_OPENED+ or +SEL_CLOSED+ is sent. When the subtree under an
      # item is expanded, a +SEL_EXPANDED+ or +SEL_COLLAPSED+ message is issued.
      # A change of the current item is signified by the +SEL_CHANGED+ message.
      # In addition, the folding list sends +SEL_COMMAND+ messages when the user
      # clicks on an item, and +SEL_CLICKED+, +SEL_DOUBLECLICKED+, and +SEL_TRIPLECLICKED+
      # when the user clicks once, twice, or thrice, respectively.
      # When items are added or removed, the folding list sends messages of the
      # type +SEL_INSERTED+ or +SEL_DELETED+.
      # In each of these cases, a pointer to the item, if any, is passed in the
      # 3rd argument of the message.
      #
      # === Events
      #
      # The following messages are sent by FXFoldingList to its target:
      #
    
      # +SEL_KEYPRESS+::  sent when a key goes down; the message data is an FXEvent instance.
      # +SEL_KEYRELEASE+::  sent when a key goes up; the message data is an FXEvent instance.
      # +SEL_LEFTBUTTONPRESS+:: sent when the left mouse button goes down; the message data is an FXEvent instance.
      # +SEL_LEFTBUTTONRELEASE+:: sent when the left mouse button goes up; the message data is an FXEvent instance.
      # +SEL_RIGHTBUTTONPRESS+:: sent when the right mouse button goes down; the message data is an FXEvent instance.
      # +SEL_RIGHTBUTTONRELEASE+:: sent when the right mouse button goes up; the message data is an FXEvent instance.
      # +SEL_COMMAND+::  sent when a list item is clicked on; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_CLICKED+::  sent when the left mouse button is single-clicked in the list; the message data is a reference to the item clicked (an FXFoldingItem instance) or +nil+ if no item was clicked.
      # +SEL_DOUBLECLICKED+:: sent when the left mouse button is double-clicked in the list; the message data is a reference to the item clicked (an FXFoldingItem instance) or +nil+ if no item was clicked.
      # +SEL_TRIPLECLICKED+:: sent when the left mouse button is triple-clicked in the list; the message data is a reference to the item clicked (an FXFoldingItem instance) or +nil+ if no item was clicked.
      # +SEL_OPENED+::  sent when an item is opened; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_CLOSED+::  sent when an item is closed; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_EXPANDED+::  sent when a sub-tree is expanded; the message data is a reference to the root item for the sub-tree (an FXFoldingItem instance).
      # +SEL_COLLAPSED+::  sent when a sub-tree is collapsed; the message data is a reference to the root item for the sub-tree (an FXFoldingItem instance).
      # +SEL_SELECTED+::  sent when an item is selected; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_DESELECTED+::  sent when an item is deselected; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_CHANGED+::  sent when the current item changes; the message data is a reference to the current item (an FXFoldingItem instance).
      # +SEL_INSERTED+::  sent after an item is added to the list; the message data is a reference to the item (an FXFoldingItem instance).
      # +SEL_DELETED+::  sent before an item is removed from the list; the message data is a reference to the item (an FXFoldingItem instance).
    
      #
      # === Folding list styles
      #
    
      # +FOLDINGLIST_EXTENDEDSELECT+::  Extended selection mode allows for drag-selection of ranges of items
      # +FOLDINGLIST_SINGLESELECT+::  Single selection mode allows up to one item to be selected
      # +FOLDINGLIST_BROWSESELECT+::  Browse selection mode enforces one single item to be selected at all times
      # +FOLDINGLIST_MULTIPLESELECT+::  Multiple selection mode is used for selection of individual items
      # +FOLDINGLIST_AUTOSELECT+::   Automatically select under cursor
      # +FOLDINGLIST_SHOWS_LINES+::   Lines shown
      # +FOLDINGLIST_SHOWS_BOXES+::   Boxes to expand shown
      # +FOLDINGLIST_ROOT_BOXES+::   Display root boxes also
      # +FOLDINGLIST_NORMAL+::   same as +FOLDINGLIST_EXTENDEDSELECT+
    
    
      class FXFoldingList < FXScrollArea
    
        # Header control [FXHeader]
        attr_reader :header
    
        # Number of header items [Integer]
        attr_reader :numHeaders
    
        # Number of items [Integer]
    
    
        # Number of visible items [Integer]
        attr_accessor :numVisible
    
        # First root-level item [FXFoldingItem]
        attr_reader :firstItem
    
        # Last root-level item [FXFoldingItem]
        attr_reader :lastItem
    
        # Current item, if any [FXFoldingItem]
        attr_accessor :currentItem
    
        # Anchor item, if any [FXFoldingItem]
        attr_accessor :anchorItem
    
        # Item under the cursor, if any [FXFoldingItem]
    
    
        # Text font [FXFont]
        attr_accessor :font
    
        # Parent-child indent amount, in pixels [Integer]
        attr_accessor :indent
    
        # Normal text color [FXColor]
        attr_accessor :textColor
    
        # Selected text background color [FXColor]
        attr_accessor :selBackColor
    
        # Selected text color [FXColor]
        attr_accessor :selTextColor
    
        # Line color [FXColor]
        attr_accessor :lineColor
    
        # List style [Integer]
        attr_accessor :listStyle
    
        # Status line help text for this list [String]
        attr_accessor :helpText
    
        #
        # Return an initialized FXFoldingList instance; the folding list is initially empty.
        #
        # ==== Parameters:
        #
    
        # +p+:: the parent window for this folding list [FXComposite]
        # +target+:: the message target, if any, for this folding list [FXObject]
        # +selector+:: the message identifier for this folding list [Integer]
        # +opts+:: folding list options [Integer]
        # +x+:: initial x-position [Integer]
        # +y+:: initial y-position [Integer]
        # +width+:: initial width [Integer]
        # +height+:: initial height [Integer]
    
        #
        def initialize(p, target=nil, selector=0, opts=TREELIST_NORMAL, x=0, y=0, width=0, height=0) # :yields: theFoldingList
        end
    
        # Set headers from an array of strings.
        def setHeaders(headers, size=1); end
    
        # Append header with given text and optional icon
        def appendHeader(text, icon=nil, size=1); end
    
        # Remove header at index
        def removeHeader(index); end
    
        # Change text of header at index
        def setHeaderText(index, text); end
    
        # Return text of header at index
        def getHeaderText(index); end
    
        # Change icon of header at index
        def setHeaderIcon(index, icon); end
    
        # Return icon of header at index
        def getHeaderIcon(index); end
    
        # Change size of header at index
        def setHeaderSize(index, size); end
    
        # Return width of header at index
        def getHeaderSize(index); end
    
        # Fill list by appending items from array of strings and return the number
        # of items created.
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after each item is added.
        def fillItems(father, strings, oi=nil, ci=nil, ptr=nil, notify=false); end
    
        # Insert a (possibly subclassed) _item_ under _father_, before _other_.
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def insertItem(other, father, item, notify=false); end
    
        # Insert item with given text and optional icons, and user-data pointer under _father_ before _other_ item..
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def insertItem(other, father, text, oi=nil, ci=nil, ptr=nil, notify=false); end
    
    
        # Append (possibly subclassed) _item_ as last child of _father_..
    
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def appendItem(father, item, notify=false); end
    
        # Append a new item with given _text_ and optional _openIcon_, _closedIcon_ and user _data_
    
        # as last child of _father_.
    
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def appendItem(father, text, oi=nil, ci=nil, ptr=nil, notify=false); end
    
    
        # Prepend (possibly subclassed) _item_ as first child of _father_.
    
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def prependItem(father, item, notify=false); end
    
    
        # Prepend a new item with given _text_ and optional icons and user data as first child of _father_.
    
        # Returns a reference to the newly added item (an FXFoldingItem instance).
        # If _notify_ is +true+, a +SEL_INSERTED+ message is sent to the list's message
        # target after the item is added.
        def prependItem(father, text, oi=nil, ci=nil, ptr=nil, notify=false); end
    
        # Move _item_ under _father_ before _other_ item.
        def moveItem(other, father, item); end
    
        #
        # Extract item and return a reference to it (without destroying it).
        # If _notify_ is +true+, a +SEL_CHANGED+ message may be sent to the
        # folding list's message target if the current item changes. If the
        # selection changes, +SEL_SELECTED+ and +SEL_DESELECTED+ messages may
        # also be sent to the message target.
        #
        def extractItem(item, notify=false); end
    
        #
        # Remove item.
        # If _notify_ is +true+, a +SEL_DELETED+ message is sent to the list's message
        # target before the item is removed.
        #
    
    
        # Remove items in range [_fromItem_, _toItem_] inclusively.
        # If _notify_ is +true+, a +SEL_DELETED+ message is sent to the list's message
        # target before each item is removed.
        def removeItems(fromItem, toItem, notify=false); end
    
        # Remove all items from the list.
        # If _notify_ is +true+, a +SEL_DELETED+ message is sent to the list's message
        # target before each item is removed.
        def clearItems(notify=false); end
    
        # Return item width
        def getItemWidth(item); end
    
        # Return item height
        def getItemHeight(item); end
    
        # Search items by name, beginning from item _start_. If the start item
        # is +nil+ the search will start at the first, top-most item in the list.
        # Flags may be +SEARCH_FORWARD+ or +SEARCH_BACKWARD+ to control the search
        # direction; this can be combined with +SEARCH_NOWRAP+ or +SEARCH_WRAP+
        # to control whether the search wraps at the start or end of the list.
        # The option +SEARCH_IGNORECASE+ causes a case-insensitive match.  Finally,
        # passing +SEARCH_PREFIX+ causes searching for a prefix of the item name.
        # Returns +nil+ if no matching item is found.
        def findItem(text, start=nil, flags=SEARCH_FORWARD|SEARCH_WRAP); end
    
        # Search items by associated user data, beginning from item _start_. If the start item
        # is +nil+ the search will start at the first, top-most item in the list.
        # Flags may be +SEARCH_FORWARD+ or +SEARCH_BACKWARD+ to control the search
        # direction; this can be combined with +SEARCH_NOWRAP+ or +SEARCH_WRAP+
        # to control whether the search wraps at the start or end of the list.
        # Returns +nil+ if no matching item is found.
        def findItemByData(ptr, start=nil, flags=SEARCH_FORWARD|SEARCH_WRAP); end
    
        # Scroll the list to make _item_ visible
        def makeItemVisible(item); end
    
        # Change item's text
        def setItemText(item, text); end
    
        # Return item's text
        def getItemText(item); end
    
        # Change item's open icon, deleting old icon if it was owned.
        # If _owned_ is +true+, mark _icn_ as owned by this folding item.
        def setItemOpenIcon(item, icn, owned=false); end
    
        # Return item's open icon
        def getItemOpenIcon(item); end
    
        # Change item's closed icon, deleting old icon if it was owned.
        # If _owned_ is +true+, mark _icn_ as owned by this folding item.
        def setItemClosedIcon(item, icn, owned=false); end
    
        # Return item's closed icon
        def getItemClosedIcon(item); end
    
        # Change item's user data
        def setItemData(item, data); end
    
        # Return item's user data
        def getItemData(item); end
    
        # Return +true+ if item is selected
        def itemSelected?(item); end
    
        # Return +true+ if item is current
        def itemCurrent?(item); end
    
        # Return +true+ if item is visible
        def itemVisible?(item); end
    
        # Return +true+ if item opened
        def itemOpened?(item); end
    
        # Return +true+ if item expanded
        def itemExpanded?(item); end
    
        # Return +true+ if item is a leaf-item, i.e. has no children
        def itemLeaf?(item); end
    
        # Return +true+ if item is enabled
        def itemEnabled?(item); end
    
        # Return item hit code: 0 outside, 1 icon, 2 text, 3 box
        def hitItem(item, x, y); end
    
        # Repaint item
        def updateItem(item); end
    
        # Enable item
        def enableItem(item); end
    
        # Disable item
        def disableItem(item); end
    
        # Select item.
        # If _notify_ is +true+, a +SEL_SELECTED+ message is sent to the list's
        # message target after the item is selected.
        def selectItem(item, notify=false); end
    
        # Deselect item.
        # If _notify_ is +true+, a +SEL_DESELECTED+ message is sent to the list's
        # message target after the item is deselected.
        def deselectItem(item, notify=false); end
    
        # Toggle item selection.
        # If _notify_ is +true+, a +SEL_SELECTED+ or +SEL_DESELECTED+ message is
        # sent to the list's message target to indicate the change.
        def toggleItem(item, notify=false); end
    
        # Open item.
        # If _notify_ is +true+, a +SEL_OPENED+ message is sent to the list's
        # message target after the item is opened.
        def openItem(item, notify=false); end
    
        # Close item.
        # If _notify_ is +true+, a +SEL_CLOSED+ message is sent to the list's
        # message target after the item is closed.
        def closeItem(item, notify=false); end
    
        # Collapse sub-tree rooted at _tree_.
        # If _notify_ is +true+, a +SEL_COLLAPSED+ message is sent to the list's
        # message target after the sub-tree is collapsed.
        def collapseTree(tree, notify=false); end
    
        # Expand sub-tree rooted at _tree_.
        # If _notify_ is +true+, a +SEL_EXPANDED+ message is sent to the list's
        # message target after the sub-tree is expanded.
        def expandTree(tree, notify=false); end
    
        # Change current item.
        # If _notify_ is +true+, a +SEL_CHANGED+ message is sent to the list's
        # message target after the current item changes.
        def setCurrentItem(item, notify=false); end
    
        # Extend selection from anchor item to _item_.
        # If _notify_ is +true+, a series of +SEL_SELECTED+ and +SEL_DESELECTED+
        # messages may be sent to the list's message target, indicating the changes.
        def extendSelection(item, notify=false); end
    
        # Deselect all items.
        # If _notify_ is +true+, +SEL_DESELECTED+ messages will be sent to the list's
        # message target indicating the affected items.
        def killSelection(notify=false); end
    
        # Sort all items recursively
        def sortItems(); end
    
        # Sort root items
        def sortRootItems(); end
    
        # Sort children of _item_
        def sortChildItems(item); end
      end
    end