module Fox # # A Color Wheel is a widget which controls the hue and saturation values of a # color. It is most often used together with a Color Bar which controls the # brightness. # # === Events # # The following messages are sent by FXColorWheel to its target: # # +SEL_CHANGED+:: sent continuously, while the color is changing; the message data is a 3-element array of floats containing the hue, saturation and value. # +SEL_COMMAND+:: sent when the new color is set; the message data is a 3-element array of floats containing the hue, saturation and value. # +SEL_LEFTBUTTONPRESS+:: sent when the left mouse button goes down; the message data is an FXEvent instance. # +SEL_LEFTBUTTONRELEASE+:: sent when the left mouse button goes up; the message data is an FXEvent instance. # class FXColorWheel < FXFrame # Hue [Float] attr_accessor :hue # Saturation [Float] attr_accessor :sat # Value [Float] attr_accessor :val # Status line help text [String] attr_accessor :helpText # Tool tip message [String] attr_accessor :tipText # # Construct color wheel # # ==== Parameters: # # +p+:: Parent widget [FXComposite] # +target+:: Message target object [FXObject] # +selector+:: Message identifier [Integer] # +opts+:: Options [Integer] # +x+:: # +y+:: # +width+:: # +height+:: # +padLeft+:: # +padRight+:: # +padTop+:: # +padBottom+:: # def initialize(p, target=nil, selector=0, opts=FRAME_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) # :yields: theColorWheel end # Set hue, saturation and value all in one shot. def setHueSatVal(h, s, v); end end end