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class WebSocketServer : public QObject
{
Q_OBJECT
public:
explicit WebSocketServer(ConfigHandler *configHandler, const QString &serverName = QString("WebSocketServer"), quint16 serverPort = 0, QObject *parent = nullptr);
signals:
void started();
void stopped();
public slots:
bool isError() const;
QString errorString() const;
QUrl serverUrl() const;
private slots:
void wsNewConnection();
void wsDisconnected();
void wsTextMessageReceived(const QString &message);
void wsBinaryMessageReceived(const QByteArray &message);
void itemMetadataSetChanged();
void itemDownloadStarted(QJsonObject result);
void itemDownloadFinished(QJsonObject result);
void itemDownloadProgress(QString id, qint64 bytesReceived, qint64 bytesTotal);
void itemSaveStarted(QJsonObject result);
void itemSaveFinished(QJsonObject result);
void itemInstallStarted(QJsonObject result);
void itemInstallFinished(QJsonObject result);
void itemUninstallStarted(QJsonObject result);
void itemUninstallFinished(QJsonObject result);
void updateCheckAllStarted();
void updateCheckAllFinished();
void updateUpdateStarted(QString fileKey);
void updateUpdateFinished(QString fileKey);
void updateUpdateProgress(QString fileKey, int progress);
void receiveMessage(const QString &id, const QString &func, const QJsonArray &data);
void sendMessage(const QString &id, const QString &func, const QJsonArray &data);
ConfigHandler *configHandler_;
SystemHandler *systemHandler_;
DesktopThemeHandler *desktopThemeHandler_;
QString serverName_;
quint16 serverPort_;
QWebSocketServer *wsServer_;
QList<QWebSocket *> wsClients_;