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FXDCWindow.rb 1.15 KiB
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  • module Fox
      #
      # A window device context allows drawing into an FXDrawable, such as an
      # on-screen window (i.e. FXWindow and its derivatives) or an off-screen image (FXImage
      # and its derivatives).
    
      # Because certain hardware resources are locked down, only one FXDCWindow may be
    
      # locked on a drawable at any one time.
      #
      class FXDCWindow < FXDC
        #
        # Construct a device context for drawing into a window (specified by _drawable_).
        # If _event_ is +nil_, the device context is constructed for normal drawing, and the
        # clip rectangle is set to the whole rectange.
        # If _event_ is a reference to an FXEvent, the device context is constructed for
        # painting in response to an expose; this sets the clip rectangle to the exposed rectangle.
        # If an optional code block is provided, the new device context will be passed into the block as an
        # argument and #end will be called automatically when the block terminates.
        #
    
        def initialize(drawable, event=nil) # :yields: dc
    
        end
    
        #
        # Lock in a drawable surface.
        #
        def begin(drawable) ; end
    
        #
        # Unlock the drawable surface.
        #
        def end() ; end
      end
    end