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  • /********************************************************************************
    *                                                                               *
    *                       B i t m a p   F r a m e   W i d g e t                   *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 2001,2005 by H. J. Daniel III. All Rights Reserved.             *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXBitmapFrame.h 2127 2005-08-07 20:21:35Z lyle $                      *
    ********************************************************************************/
    #ifndef FXBITMAPFRAME_H
    #define FXBITMAPFRAME_H
    
    #ifndef FXFRAME_H
    #include "FXFrame.h"
    #endif
    
    namespace FX {
    
    
    /**
    * The bitmap frame is a simple frame widget displaying an monochrome bitmap
    * image; the bitmap is not owned by the bitmap frame so it must be explicitly
    * deleted elsewhere.
    */
    class FXAPI FXBitmapFrame : public FXFrame {
      FXDECLARE(FXBitmapFrame)
    protected:
      FXBitmap *bitmap;     // The bitmap being displayed
      FXColor   onColor;    // Color for on pixels
      FXColor   offColor;   // Color for off pixels
    protected:
      FXBitmapFrame();
    private:
      FXBitmapFrame(const FXBitmapFrame&);
      FXBitmapFrame &operator=(const FXBitmapFrame&);
    public:
      long onPaint(FXObject*,FXSelector,void* ptr);
    public:
    
      /// Construct image frame and pass it an image
      FXBitmapFrame(FXComposite* p,FXBitmap *bmp,FXuint opts=FRAME_SUNKEN|FRAME_THICK,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=0,FXint pr=0,FXint pt=0,FXint pb=0);
    
      /// Create window
      virtual void create();
    
      /// Get default width
      virtual FXint getDefaultWidth();
    
      /// Get default height
      virtual FXint getDefaultHeight();
    
      /// Change the image being displayed
      void setBitmap(FXBitmap* bmp);
    
      /// Return the current image
      FXBitmap* getBitmap() const { return bitmap; }
    
      /// Set on color
      void setOnColor(FXColor clr);
    
      /// Get on color
      FXColor getOnColor() const { return onColor; }
    
      /// Set off color
      void setOffColor(FXColor clr);
    
      /// Get off color
      FXColor getOffColor() const { return offColor; }
    
      /// Set the current justification mode.
      void setJustify(FXuint mode);
    
      /// Get the current justification mode.
      FXuint getJustify() const;
    
      /// Save to stream
      virtual void save(FXStream& store) const;
    
      /// Load from stream
      virtual void load(FXStream& store);
    
      /// Destroy the widget, but do not destroy the image
      virtual ~FXBitmapFrame();
      };
    
    }
    
    
    #endif