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  • /********************************************************************************
    *                                                                               *
    *          D o u b l e - P r e c i s i o n    E x t e n t    C l a s s          *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 2004,2005 by Jeroen van der Zijp.   All Rights Reserved.        *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXExtentd.h 2335 2006-01-28 02:33:03Z lyle $                          *
    ********************************************************************************/
    #ifndef FXEXTENTD_H
    #define FXEXTENTD_H
    
    
    namespace FX {
    
    
    /// Extent
    class FXExtentd {
    public:
      FXVec2d lower;
      FXVec2d upper;
    public:
    
      /// Default constructor
      FXExtentd(){}
    
      /// Copy constructor
      FXExtentd(const FXExtentd& ext):lower(ext.lower),upper(ext.upper){}
    
      /// Initialize from two vectors
      FXExtentd(const FXVec2d& lo,const FXVec2d& hi):lower(lo),upper(hi){}
    
      /// Initialize from six numbers
      FXExtentd(FXdouble xlo,FXdouble xhi,FXdouble ylo,FXdouble yhi):lower(xlo,ylo),upper(xhi,yhi){}
    
      /// Assignment
      FXExtentd& operator=(const FXExtentd& ext){ lower=ext.lower; upper=ext.upper; return *this; }
    
      /// Indexing with 0..1
      FXVec2d& operator[](FXint i){ return (&lower)[i]; }
    
      /// Indexing with 0..1
      const FXVec2d& operator[](FXint i) const { return (&lower)[i]; }
    
      /// Comparison
      bool operator==(const FXExtentd& ext) const { return lower==ext.lower && upper==ext.upper;}
      bool operator!=(const FXExtentd& ext) const { return lower!=ext.lower || upper!=ext.upper;}
    
      /// Width of box
      FXdouble width() const { return upper.x-lower.x; }
    
      /// Height of box
      FXdouble height() const { return upper.y-lower.y; }
    
      /// Longest side
      FXdouble longest() const;
    
      /// shortest side
      FXdouble shortest() const;
    
      /// Length of diagonal
      FXdouble diameter() const;
    
      /// Get radius of box
      FXdouble radius() const;
    
      /// Compute diagonal
      FXVec2d diagonal() const;
    
      /// Get center of box
      FXVec2d center() const;
    
      /// Test if empty
      bool empty() const;
    
      /// Test if box contains point x,y
      bool contains(FXdouble x,FXdouble y) const;
    
      /// Test if box contains point p
      bool contains(const FXVec2d& p) const;
    
      /// Test if box properly contains another box
      bool contains(const FXExtentd& ext) const;
    
      /// Include point
      FXExtentd& include(FXdouble x,FXdouble y);
    
      /// Include point
      FXExtentd& include(const FXVec2d& v);
    
      /// Include given range into extent
      FXExtentd& include(const FXExtentd& ext);
    
      /// Test if bounds overlap
      friend FXAPI bool overlap(const FXExtentd& a,const FXExtentd& b);
    
      /// Get corner number 0..3
      FXVec2d corner(FXint c) const { return FXVec2d((&lower)[c&1].x, (&lower)[(c>>1)&1].y); }
    
      /// Union of two boxes
      friend FXAPI FXExtentd unite(const FXExtentd& a,const FXExtentd& b);
    
      /// Intersection of two boxes
      friend FXAPI FXExtentd intersect(const FXExtentd& a,const FXExtentd& b);
    
      /// Save object to a stream
      friend FXAPI FXStream& operator<<(FXStream& store,const FXExtentd& ext);
    
      /// Load object from a stream
      friend FXAPI FXStream& operator>>(FXStream& store,FXExtentd& ext);
      };
    
    
    extern FXAPI bool overlap(const FXExtentd& a,const FXExtentd& b);
    
    extern FXAPI FXExtentd unite(const FXExtentd& a,const FXExtentd& b);
    extern FXAPI FXExtentd intersect(const FXExtentd& a,const FXExtentd& b);
    
    extern FXAPI FXStream& operator<<(FXStream& store,const FXExtentd& ext);
    extern FXAPI FXStream& operator>>(FXStream& store,FXExtentd& ext);
    
    }
    
    #endif