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  • /********************************************************************************
    *                                                                               *
    *          S i n g l e - P r e c i s i o n    E x t e n t    C l a s s          *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 2004,2005 by Jeroen van der Zijp.   All Rights Reserved.        *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXExtentf.h 2335 2006-01-28 02:33:03Z lyle $                          *
    ********************************************************************************/
    #ifndef FXEXTENTF_H
    #define FXEXTENTF_H
    
    
    namespace FX {
    
    
    /// Extent
    class FXExtentf {
    public:
      FXVec2f lower;
      FXVec2f upper;
    public:
    
      /// Default constructor
      FXExtentf(){}
    
      /// Copy constructor
      FXExtentf(const FXExtentf& ext):lower(ext.lower),upper(ext.upper){}
    
      /// Initialize from two vectors
      FXExtentf(const FXVec2f& lo,const FXVec2f& hi):lower(lo),upper(hi){}
    
      /// Initialize from six numbers
      FXExtentf(FXfloat xlo,FXfloat xhi,FXfloat ylo,FXfloat yhi):lower(xlo,ylo),upper(xhi,yhi){}
    
      /// Assignment
      FXExtentf& operator=(const FXExtentf& ext){ lower=ext.lower; upper=ext.upper; return *this; }
    
      /// Indexing with 0..1
      FXVec2f& operator[](FXint i){ return (&lower)[i]; }
    
      /// Indexing with 0..1
      const FXVec2f& operator[](FXint i) const { return (&lower)[i]; }
    
      /// Comparison
      bool operator==(const FXExtentf& ext) const { return lower==ext.lower && upper==ext.upper;}
      bool operator!=(const FXExtentf& ext) const { return lower!=ext.lower || upper!=ext.upper;}
    
      /// Width of box
      FXfloat width() const { return upper.x-lower.x; }
    
      /// Height of box
      FXfloat height() const { return upper.y-lower.y; }
    
      /// Longest side
      FXfloat longest() const;
    
      /// shortest side
      FXfloat shortest() const;
    
      /// Length of diagonal
      FXfloat diameter() const;
    
      /// Get radius of box
      FXfloat radius() const;
    
      /// Compute diagonal
      FXVec2f diagonal() const;
    
      /// Get center of box
      FXVec2f center() const;
    
      /// Test if empty
      bool empty() const;
    
      /// Test if box contains point x,y
      bool contains(FXfloat x,FXfloat y) const;
    
      /// Test if box contains point p
      bool contains(const FXVec2f& p) const;
    
      /// Test if box properly contains another box
      bool contains(const FXExtentf& ext) const;
    
      /// Include point
      FXExtentf& include(FXfloat x,FXfloat y);
    
      /// Include point
      FXExtentf& include(const FXVec2f& v);
    
      /// Include given range into extent
      FXExtentf& include(const FXExtentf& ext);
    
      /// Test if bounds overlap
      friend FXAPI bool overlap(const FXExtentf& a,const FXExtentf& b);
    
      /// Get corner number 0..3
      FXVec2f corner(FXint c) const { return FXVec2f((&lower)[c&1].x, (&lower)[(c>>1)&1].y); }
    
      /// Union of two boxes
      friend FXAPI FXExtentf unite(const FXExtentf& a,const FXExtentf& b);
    
      /// Intersection of two boxes
      friend FXAPI FXExtentf intersect(const FXExtentf& a,const FXExtentf& b);
    
      /// Save object to a stream
      friend FXAPI FXStream& operator<<(FXStream& store,const FXExtentf& ext);
    
      /// Load object from a stream
      friend FXAPI FXStream& operator>>(FXStream& store,FXExtentf& ext);
      };
    
    
    extern FXAPI bool overlap(const FXExtentf& a,const FXExtentf& b);
    
    extern FXAPI FXExtentf unite(const FXExtentf& a,const FXExtentf& b);
    extern FXAPI FXExtentf intersect(const FXExtentf& a,const FXExtentf& b);
    
    extern FXAPI FXStream& operator<<(FXStream& store,const FXExtentf& ext);
    extern FXAPI FXStream& operator>>(FXStream& store,FXExtentf& ext);
    
    }
    
    #endif