Skip to content
Snippets Groups Projects
FXIconList.h 21.6 KiB
Newer Older
  • Learn to ignore specific revisions
  • 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604
    /********************************************************************************
    *                                                                               *
    *                         I c o n   L i s t   W i d g e t                       *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 1999,2005 by Jeroen van der Zijp.   All Rights Reserved.        *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXIconList.h 2336 2006-02-04 15:20:33Z lyle $                        *
    ********************************************************************************/
    #ifndef FXICONLIST_H
    #define FXICONLIST_H
    
    #ifndef FXSCROLLAREA_H
    #include "FXScrollArea.h"
    #endif
    
    namespace FX {
    
    
    /// Icon list styles
    enum {
      ICONLIST_EXTENDEDSELECT = 0,                /// Extended selection mode
      ICONLIST_SINGLESELECT   = 0x00100000,       /// At most one selected item
      ICONLIST_BROWSESELECT   = 0x00200000,       /// Always exactly one selected item
      ICONLIST_MULTIPLESELECT = 0x00300000,       /// Multiple selection mode
      ICONLIST_AUTOSIZE       = 0x00400000,       /// Automatically size item spacing
      ICONLIST_DETAILED       = 0,                /// List mode
      ICONLIST_MINI_ICONS     = 0x00800000,       /// Mini Icon mode
      ICONLIST_BIG_ICONS      = 0x01000000,       /// Big Icon mode
      ICONLIST_ROWS           = 0,                /// Row-wise mode
      ICONLIST_COLUMNS        = 0x02000000,       /// Column-wise mode
      ICONLIST_NORMAL         = ICONLIST_EXTENDEDSELECT
      };
    
    
    class FXIcon;
    class FXHeader;
    class FXFont;
    class FXIconList;
    class FXFileList;
    
    
    /// Icon item
    class FXAPI FXIconItem : public FXObject {
      FXDECLARE(FXIconItem)
      friend class FXIconList;
      friend class FXFileList;
    protected:
      FXString  label;
      FXIcon   *bigIcon;
      FXIcon   *miniIcon;
      void     *data;
      FXuint    state;
    private:
      FXIconItem(const FXIconItem&);
      FXIconItem& operator=(const FXIconItem&);
    protected:
      FXIconItem():bigIcon(NULL),miniIcon(NULL),data(NULL),state(0){}
      virtual void draw(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
      virtual FXint hitItem(const FXIconList* list,FXint rx,FXint ry,FXint rw=1,FXint rh=1) const;
    protected:
      virtual void drawBigIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
      virtual void drawMiniIcon(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
      virtual void drawDetails(const FXIconList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
    public:
      enum {
        SELECTED      = 1,  /// Selected
        FOCUS         = 2,  /// Focus
        DISABLED      = 4,  /// Disabled
        DRAGGABLE     = 8,  /// Draggable
        BIGICONOWNED  = 16, /// Big icon owned by item
        MINIICONOWNED = 32  /// Mini icon owned by item
        };
    public:
    
      /// Construct new item with given text, icons, and user-data
      FXIconItem(const FXString& text,FXIcon* bi=NULL,FXIcon* mi=NULL,void* ptr=NULL):label(text),bigIcon(bi),miniIcon(mi),data(ptr),state(0){}
    
      /// Change item's text label
      virtual void setText(const FXString& txt);
    
      /// Return item's text label
      const FXString& getText() const { return label; }
    
      /// Change item's big icon, deleting the old icon if it was owned
      virtual void setBigIcon(FXIcon* icn,FXbool owned=FALSE);
    
      /// Return item's big icon
      FXIcon* getBigIcon() const { return bigIcon; }
    
      /// Change item's mini icon, deleting the old icon if it was owned
      virtual void setMiniIcon(FXIcon* icn,FXbool owned=FALSE);
    
      /// Return item's mini icon
      FXIcon* getMiniIcon() const { return miniIcon; }
    
      /// Change item's user data
      void setData(void* ptr){ data=ptr; }
    
      /// Get item's user data
      void* getData() const { return data; }
    
      /// Make item draw as focused
      virtual void setFocus(FXbool focus);
    
      /// Return true if item has focus
      FXbool hasFocus() const { return (state&FOCUS)!=0; }
    
      /// Select item
      virtual void setSelected(FXbool selected);
    
      /// Return true if this item is selected
      FXbool isSelected() const { return (state&SELECTED)!=0; }
    
      /// Enable or disable item
      virtual void setEnabled(FXbool enabled);
    
      /// Return true if this item is enabled
      FXbool isEnabled() const { return (state&DISABLED)==0; }
    
      /// Make item draggable
      virtual void setDraggable(FXbool draggable);
    
      /// Return true if this item is draggable
      FXbool isDraggable() const { return (state&DRAGGABLE)!=0; }
    
      /// Return width of item as drawn in list
      virtual FXint getWidth(const FXIconList* list) const;
    
      /// Return height of item as drawn in list
      virtual FXint getHeight(const FXIconList* list) const;
    
      /// Create server-side resources
      virtual void create();
    
      /// Detach server-side resources
      virtual void detach();
    
      /// Destroy server-side resources
      virtual void destroy();
    
      /// Save to stream
      virtual void save(FXStream& store) const;
    
      /// Load from stream
      virtual void load(FXStream& store);
    
      /// Destroy item and free icons if owned
      virtual ~FXIconItem();
      };
    
    
    /// Icon item collate function
    typedef FXint (*FXIconListSortFunc)(const FXIconItem*,const FXIconItem*);
    
    
    typedef FXObjectListOf<FXIconItem> FXIconItemList;
    
    
    /**
    * A Icon List Widget displays a list of items, each with a text and
    * optional icon.  Icon List can display its items in essentially three
    * different ways; in big-icon mode, the bigger of the two icons is used
    * for each item, and the text is placed underneath the icon. In mini-
    * icon mode, the icons are listed in rows and columns, with the smaller
    * icon preceding the text.  Finally, in detail mode the icons are listed
    * in a single column, and all fields of the text are shown under a
    * header control with one button for each subfield.
    * When an item's selected state changes, the icon list sends
    * a SEL_SELECTED or SEL_DESELECTED message.  A change of the current
    * item is signified by the SEL_CHANGED message.
    * The icon list sends SEL_COMMAND messages when the user clicks on an item,
    * and SEL_CLICKED, SEL_DOUBLECLICKED, and SEL_TRIPLECLICKED when the user
    * clicks once, twice, or thrice, respectively.
    * When items are added, replaced, or removed, the icon list sends messages
    * of the type SEL_INSERTED, SEL_REPLACED, or SEL_DELETED.
    * In each of these cases, the index to the item, if any, is passed in the
    * 3rd argument of the message.
    */
    class FXAPI FXIconList : public FXScrollArea {
      FXDECLARE(FXIconList)
    protected:
      FXHeader          *header;            // Header control
      FXIconItemList     items;		// Item list
      FXint              nrows;             // Number of rows
      FXint              ncols;             // Number of columns
      FXint              anchor;            // Anchor item
      FXint              current;           // Current item
      FXint              extent;            // Extent item
      FXint              cursor;            // Cursor item
      FXint              viewable;          // Visible item
      FXFont            *font;              // Font
      FXIconListSortFunc sortfunc;          // Item sort function
      FXColor            textColor;         // Text color
      FXColor            selbackColor;      // Selected back color
      FXColor            seltextColor;      // Selected text color
      FXint              itemWidth;         // Item width
      FXint              itemHeight;        // Item height
      FXint              itemSpace;         // Space for item label
      FXint              anchorx;           // Rectangular selection
      FXint              anchory;
      FXint              currentx;
      FXint              currenty;
      FXint              grabx;             // Grab point x
      FXint              graby;             // Grab point y
      FXString           lookup;            // Lookup string
      FXString           help;              // Help text
      FXbool             state;             // State of item
    protected:
      FXIconList();
      void recompute();
      void getrowscols(FXint& nr,FXint& nc,FXint w,FXint h) const;
      void drawLasso(FXint x0,FXint y0,FXint x1,FXint y1);
      void lassoChanged(FXint ox,FXint oy,FXint ow,FXint oh,FXint nx,FXint ny,FXint nw,FXint nh,FXbool notify);
      virtual void moveContents(FXint x,FXint y);
      virtual FXIconItem *createItem(const FXString& text,FXIcon *big,FXIcon* mini,void* ptr);
      static FXint compareSection(const FXchar *p,const FXchar* q,FXint s);
      static FXint compareSectionCase(const FXchar *p,const FXchar* q,FXint s);
    private:
      FXIconList(const FXIconList&);
      FXIconList &operator=(const FXIconList&);
    public:
      long onPaint(FXObject*,FXSelector,void*);
      long onEnter(FXObject*,FXSelector,void*);
      long onLeave(FXObject*,FXSelector,void*);
      long onUngrabbed(FXObject*,FXSelector,void*);
      long onKeyPress(FXObject*,FXSelector,void*);
      long onKeyRelease(FXObject*,FXSelector,void*);
      long onLeftBtnPress(FXObject*,FXSelector,void*);
      long onLeftBtnRelease(FXObject*,FXSelector,void*);
      long onRightBtnPress(FXObject*,FXSelector,void*);
      long onRightBtnRelease(FXObject*,FXSelector,void*);
      long onMotion(FXObject*,FXSelector,void*);
      long onQueryTip(FXObject*,FXSelector,void*);
      long onQueryHelp(FXObject*,FXSelector,void*);
      long onTipTimer(FXObject*,FXSelector,void*);
      long onCmdSelectAll(FXObject*,FXSelector,void*);
      long onCmdDeselectAll(FXObject*,FXSelector,void*);
      long onCmdSelectInverse(FXObject*,FXSelector,void*);
      long onCmdArrangeByRows(FXObject*,FXSelector,void*);
      long onUpdArrangeByRows(FXObject*,FXSelector,void*);
      long onCmdArrangeByColumns(FXObject*,FXSelector,void*);
      long onUpdArrangeByColumns(FXObject*,FXSelector,void*);
      long onCmdShowDetails(FXObject*,FXSelector,void*);
      long onUpdShowDetails(FXObject*,FXSelector,void*);
      long onCmdShowBigIcons(FXObject*,FXSelector,void*);
      long onUpdShowBigIcons(FXObject*,FXSelector,void*);
      long onCmdShowMiniIcons(FXObject*,FXSelector,void*);
      long onUpdShowMiniIcons(FXObject*,FXSelector,void*);
      long onHeaderChanged(FXObject*,FXSelector,void*);
      long onHeaderResize(FXObject*,FXSelector,void*);
      long onFocusIn(FXObject*,FXSelector,void*);
      long onFocusOut(FXObject*,FXSelector,void*);
      long onClicked(FXObject*,FXSelector,void*);
      long onDoubleClicked(FXObject*,FXSelector,void*);
      long onTripleClicked(FXObject*,FXSelector,void*);
      long onCommand(FXObject*,FXSelector,void*);
      long onAutoScroll(FXObject*,FXSelector,void*);
      long onLookupTimer(FXObject*,FXSelector,void*);
      long onCmdSetValue(FXObject*,FXSelector,void*);
      long onCmdGetIntValue(FXObject*,FXSelector,void*);
      long onCmdSetIntValue(FXObject*,FXSelector,void*);
    public:
      static FXint ascending(const FXIconItem* a,const FXIconItem* b);
      static FXint descending(const FXIconItem* a,const FXIconItem* b);
      static FXint ascendingCase(const FXIconItem* a,const FXIconItem* b);
      static FXint descendingCase(const FXIconItem* a,const FXIconItem* b);
    public:
      enum {
        ID_SHOW_DETAILS=FXScrollArea::ID_LAST,
        ID_SHOW_MINI_ICONS,
        ID_SHOW_BIG_ICONS,
        ID_ARRANGE_BY_ROWS,
        ID_ARRANGE_BY_COLUMNS,
        ID_HEADER_CHANGE,
        ID_LOOKUPTIMER,
        ID_SELECT_ALL,
        ID_DESELECT_ALL,
        ID_SELECT_INVERSE,
        ID_LAST
        };
    public:
    
      /// Construct icon list with no items in it initially
      FXIconList(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=ICONLIST_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0);
    
      /// Create server-side resources
      virtual void create();
    
      /// Detach server-side resources
      virtual void detach();
    
      /// Recalculate layout
      virtual void recalc();
    
      /// Perform layout
      virtual void layout();
    
     /// Compute and return content width
      virtual FXint getContentWidth();
    
      /// Return content height
      virtual FXint getContentHeight();
    
      /// Icon list can receive focus
      virtual bool canFocus() const;
    
      /// Move the focus to this window
      virtual void setFocus();
    
      /// Remove the focus from this window
      virtual void killFocus();
    
      /// Return viewport size
      virtual FXint getViewportHeight();
    
      /// Resize this window to the specified width and height
      virtual void resize(FXint w,FXint h);
    
      /// Move and resize this window in the parent's coordinates
      virtual void position(FXint x,FXint y,FXint w,FXint h);
    
      /// Return number of items
      FXint getNumItems() const { return items.no(); }
    
      /// Return number of rows
      FXint getNumRows() const { return nrows; }
    
      /// Return number of columns
      FXint getNumCols() const { return ncols; }
    
      /// Return header control
      FXHeader* getHeader() const { return header; }
    
      /// Set headers from array of strings
      void setHeaders(const FXchar** strings,FXint size=1);
    
      /// Set headers from newline separated strings
      void setHeaders(const FXString& strings,FXint size=1);
    
      /// Append header with given text and optional icon
      void appendHeader(const FXString& text,FXIcon *icon=NULL,FXint size=1);
    
      /// Remove header at index
      void removeHeader(FXint index);
    
      /// Change text of header at index
      void setHeaderText(FXint index,const FXString& text);
    
      /// Return text of header at index
      FXString getHeaderText(FXint index) const;
    
      /// Change icon of header at index
      void setHeaderIcon(FXint index,FXIcon *icon);
    
      /// Return icon of header at index
      FXIcon* getHeaderIcon(FXint index) const;
    
      /// Change size of header at index
      void setHeaderSize(FXint index,FXint size);
    
      /// Return width of header at index
      FXint getHeaderSize(FXint index) const;
    
      /// Return number of headers
      FXint getNumHeaders() const;
    
      /// Return the item at the given index
      FXIconItem *getItem(FXint index) const;
    
      /// Replace the item with a [possibly subclassed] item
      FXint setItem(FXint index,FXIconItem* item,FXbool notify=FALSE);
    
      /// Replace items text, icons, and user-data pointer
      FXint setItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Fill list by appending items from array of strings
      FXint fillItems(const FXchar** strings,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Fill list by appending items from newline separated strings
      FXint fillItems(const FXString& strings,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Insert a new [possibly subclassed] item at the give index
      FXint insertItem(FXint index,FXIconItem* item,FXbool notify=FALSE);
    
      /// Insert item at index with given text, icons, and user-data pointer
      FXint insertItem(FXint index,const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Append a [possibly subclassed] item to the end of the list
      FXint appendItem(FXIconItem* item,FXbool notify=FALSE);
    
      /// Append new item with given text and optional icons, and user-data pointer
      FXint appendItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Prepend a [possibly subclassed] item to the end of the list
      FXint prependItem(FXIconItem* item,FXbool notify=FALSE);
    
      /// Prepend new item with given text and optional icons, and user-data pointer
      FXint prependItem(const FXString& text,FXIcon *big=NULL,FXIcon* mini=NULL,void* ptr=NULL,FXbool notify=FALSE);
    
      /// Move item from oldindex to newindex
      FXint moveItem(FXint newindex,FXint oldindex,FXbool notify=FALSE);
    
      /// Extract item from list
      FXIconItem* extractItem(FXint index,FXbool notify=FALSE);
    
      /// Remove item from list
      void removeItem(FXint index,FXbool notify=FALSE);
    
      /// Remove all items from list
      void clearItems(FXbool notify=FALSE);
    
      /// Return item width
      FXint getItemWidth() const { return itemWidth; }
    
      /// Return item height
      FXint getItemHeight() const { return itemHeight; }
    
      /// Return index of item at x,y, or -1 if none
      virtual FXint getItemAt(FXint x,FXint y) const;
    
      /**
      * Search items by name, beginning from item start.  If the start
      * item is -1 the search will start at the first item in the list.
      * Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control the
      * search direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
      * to control whether the search wraps at the start or end of the list.
      * The option SEARCH_IGNORECASE causes a case-insensitive match.  Finally,
      * passing SEARCH_PREFIX causes searching for a prefix of the item name.
      * Return -1 if no matching item is found.
      */
      FXint findItem(const FXString& text,FXint start=-1,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
    
      /**
      * Search items by associated user data, beginning from item start. If the
      * start item is -1 the search will start at the first item in the list.
      * Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control the
      * search direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
      * to control whether the search wraps at the start or end of the list.
      */
      FXint findItemByData(const void *ptr,FXint start=-1,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
    
      /// Scroll to make item at index visible
      virtual void makeItemVisible(FXint index);
    
      /// Change item text
      void setItemText(FXint index,const FXString& text);
    
      /// Return item text
      FXString getItemText(FXint index) const;
    
      /// Change item big icon
      void setItemBigIcon(FXint index,FXIcon* icon,FXbool owned=FALSE);
    
      /// Return big icon of item at index
      FXIcon* getItemBigIcon(FXint index) const;
    
      /// Change item mini icon
      void setItemMiniIcon(FXint index,FXIcon* icon,FXbool owned=FALSE);
    
      /// Return mini icon of item at index
      FXIcon* getItemMiniIcon(FXint index) const;
    
      /// Change item user-data pointer
      void setItemData(FXint index,void* ptr);
    
      /// Return item user-data pointer
      void* getItemData(FXint index) const;
    
      /// Return TRUE if item at index is selected
      FXbool isItemSelected(FXint index) const;
    
      /// Return TRUE if item at index is current
      FXbool isItemCurrent(FXint index) const;
    
      /// Return TRUE if item at index is visible
      FXbool isItemVisible(FXint index) const;
    
      /// Return TRUE if item at index is enabled
      FXbool isItemEnabled(FXint index) const;
    
      /// Return item hit code: 0 outside, 1 icon, 2 text
      FXint hitItem(FXint index,FXint x,FXint y,FXint ww=1,FXint hh=1) const;
    
      /// Repaint item at index
      void updateItem(FXint index) const;
    
      /// Enable item at index
      virtual FXbool enableItem(FXint index);
    
      /// Disable item at index
      virtual FXbool disableItem(FXint index);
    
      /// Select item at index
      virtual FXbool selectItem(FXint index,FXbool notify=FALSE);
    
      /// Deselect item at index
      virtual FXbool deselectItem(FXint index,FXbool notify=FALSE);
    
      /// Toggle item at index
      virtual FXbool toggleItem(FXint index,FXbool notify=FALSE);
    
      /// Select items in rectangle
      virtual FXbool selectInRectangle(FXint x,FXint y,FXint w,FXint h,FXbool notify=FALSE);
    
      /// Extend selection from anchor index to index
      virtual FXbool extendSelection(FXint index,FXbool notify=FALSE);
    
      /// Deselect all items
      virtual FXbool killSelection(FXbool notify=FALSE);
    
      /// Change current item index
      virtual void setCurrentItem(FXint index,FXbool notify=FALSE);
    
      /// Return current item index, or -1 if none
      FXint getCurrentItem() const { return current; }
    
      /// Change anchor item index
      void setAnchorItem(FXint index);
    
      /// Return anchor item index, or -1 if none
      FXint getAnchorItem() const { return anchor; }
    
      /// Return index of item under cursor, or -1 if none
      FXint getCursorItem() const { return cursor; }
    
      /// Sort items
      void sortItems();
    
      /// Return sort function
      FXIconListSortFunc getSortFunc() const { return sortfunc; }
    
      /// Change sort function
      void setSortFunc(FXIconListSortFunc func){ sortfunc=func; }
    
      /// Change text font
      void setFont(FXFont* fnt);
    
      /// Return text font
      FXFont* getFont() const { return font; }
    
      /// Return normal text color
      FXColor getTextColor() const { return textColor; }
    
      /// Change normal text color
      void setTextColor(FXColor clr);
    
      /// Return selected text background
      FXColor getSelBackColor() const { return selbackColor; }
    
      /// Change selected text background
      void setSelBackColor(FXColor clr);
    
      /// Return selected text color
      FXColor getSelTextColor() const { return seltextColor; }
    
      /// Change selected text color
      void setSelTextColor(FXColor clr);
    
      /// Change maximum item space for each item
      void setItemSpace(FXint s);
    
      /// Return maximum item space
      FXint getItemSpace() const { return itemSpace; }
    
      /// Get the current icon list style
      FXuint getListStyle() const;
    
      /// Set the current icon list style.
      void setListStyle(FXuint style);
    
      /// Set the status line help text for this widget
      void setHelpText(const FXString& text);
    
      /// Get the status line help text for this widget
      const FXString& getHelpText() const { return help; }
    
      /// Save list to a stream
      virtual void save(FXStream& store) const;
    
      /// Load list from a stream
      virtual void load(FXStream& store);
    
      /// Destructor
      virtual ~FXIconList();
      };
    
    }
    
    #endif