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  • /********************************************************************************
    *                                                                               *
    *                       M e n u C o m m a n d   W i d g e t                     *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 1997,2006 by Jeroen van der Zijp.   All Rights Reserved.        *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXMenuCommand.h 2343 2006-02-12 20:26:26Z lyle $                     *
    ********************************************************************************/
    #ifndef FXMENUCOMMAND_H
    #define FXMENUCOMMAND_H
    
    #ifndef FXMENUCAPTION_H
    #include "FXMenuCaption.h"
    #endif
    
    namespace FX {
    
    
    /**
    * The menu command widget is used to invoke a command in the
    * application from a menu.  Menu commands may reflect
    * the state of the application by graying out, or becoming hidden.
    * When activated, a menu command sends a SEL_COMMAND to its target.
    */
    class FXAPI FXMenuCommand : public FXMenuCaption {
      FXDECLARE(FXMenuCommand)
    protected:
      FXString     accel;       // Accelerator string
      FXHotKey     acckey;      // Accelerator key
    protected:
      FXMenuCommand();
    private:
      FXMenuCommand(const FXMenuCommand&);
      FXMenuCommand &operator=(const FXMenuCommand&);
    public:
      long onPaint(FXObject*,FXSelector,void*);
      long onEnter(FXObject*,FXSelector,void*);
      long onLeave(FXObject*,FXSelector,void*);
      long onButtonPress(FXObject*,FXSelector,void*);
      long onButtonRelease(FXObject*,FXSelector,void*);
      long onKeyPress(FXObject*,FXSelector,void*);
      long onKeyRelease(FXObject*,FXSelector,void*);
      long onHotKeyPress(FXObject*,FXSelector,void*);
      long onHotKeyRelease(FXObject*,FXSelector,void*);
      long onCmdAccel(FXObject*,FXSelector,void*);
    public:
    
      /// Construct a menu command
      FXMenuCommand(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=0);
    
      /// Return default width
      virtual FXint getDefaultWidth();
    
      /// Return default height
      virtual FXint getDefaultHeight();
    
      /// Yes it can receive the focus
      virtual bool canFocus() const;
    
      /// Move the focus to this window
      virtual void setFocus();
    
      /// Remove the focus from this window
      virtual void killFocus();
    
      /// Set accelerator text
      void setAccelText(const FXString& text);
    
      /// Return accelarator text
      FXString getAccelText() const { return accel; }
    
      /// Save menu to a stream
      virtual void save(FXStream& store) const;
    
      /// Load menu from a stream
      virtual void load(FXStream& store);
    
      /// Destructor
      virtual ~FXMenuCommand();
      };
    
    }
    
    #endif