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  • /********************************************************************************
    *                                                                               *
    *                P a c k e r   C o n t a i n e r   W i d g e t                  *
    *                                                                               *
    *********************************************************************************
    * Copyright (C) 1997,2003 by Jeroen van der Zijp.   All Rights Reserved.        *
    *********************************************************************************
    * This library is free software; you can redistribute it and/or                 *
    * modify it under the terms of the GNU Lesser General Public                    *
    * License as published by the Free Software Foundation; either                  *
    * version 2.1 of the License, or (at your option) any later version.            *
    *                                                                               *
    * This library is distributed in the hope that it will be useful,               *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of                *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
    * Lesser General Public License for more details.                               *
    *                                                                               *
    * You should have received a copy of the GNU Lesser General Public              *
    * License along with this library; if not, write to the Free Software           *
    * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
    *********************************************************************************
    * $Id: FXPacker.h 1536 2003-05-14 21:41:00Z lyle $                          *
    ********************************************************************************/
    #ifndef FXPACKER_H
    #define FXPACKER_H
    
    #ifndef FXCOMPOSITE_H
    #include "FXComposite.h"
    #endif
    
    namespace FX {
    
    
    /// Default spacing
    enum { DEFAULT_SPACING = 4 };
    
    
    /**
    * Packer is a layout manager which automatically places child windows
    * inside its area against the left, right, top, or bottom side.
    * Each time a child is placed, the remaining space is decreased by the
    * amount of space taken by the child window.
    * The side against which a child is placed is determined by the LAYOUT_SIDE_TOP,
    * LAYOUT_SIDE_BOTTOM, LAYOUT_SIDE_LEFT, and LAYOUT_SIDE_RIGHT hints given by
    * the child window.  Other layout hints from the child are observed as far as
    * sensible.  So for example, a child placed against the right edge can still
    * have LAYOUT_FILL_Y or LAYOUT_TOP, and so on.
    * The last child may have both LAYOUT_FILL_X and LAYOUT_FILL_Y, in which
    * case it will be placed to take all remaining space.
    */
    class FXAPI FXPacker : public FXComposite {
      FXDECLARE(FXPacker)
    protected:
      FXColor baseColor;        // Base color
      FXColor hiliteColor;      // Highlight color
      FXColor shadowColor;      // Shadow color
      FXColor borderColor;      // Border color
      FXint   padtop;           // Top margin
      FXint   padbottom;        // Bottom margin
      FXint   padleft;          // Left margin
      FXint   padright;         // Right margin
      FXint   hspacing;         // Horizontal child spacing
      FXint   vspacing;         // Vertical child spacing
      FXint   border;           // Border width
    protected:
      FXPacker();
      void drawBorderRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawRaisedRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawSunkenRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawRidgeRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawGrooveRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawDoubleRaisedRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawDoubleSunkenRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawFocusRectangle(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
      void drawFrame(FXDCWindow& dc,FXint x,FXint y,FXint w,FXint h);
    private:
      FXPacker(const FXPacker&);
      FXPacker &operator=(const FXPacker&);
    public:
      long onPaint(FXObject*,FXSelector,void*);
      long onFocusUp(FXObject*,FXSelector,void*);
      long onFocusDown(FXObject*,FXSelector,void*);
      long onFocusLeft(FXObject*,FXSelector,void*);
      long onFocusRight(FXObject*,FXSelector,void*);
    public:
    
      /// Construct packer layout manager
      FXPacker(FXComposite *p,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_SPACING,FXint pr=DEFAULT_SPACING,FXint pt=DEFAULT_SPACING,FXint pb=DEFAULT_SPACING,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING);
    
      /// Return default width
      virtual FXint getDefaultWidth();
    
      /// Return default height
      virtual FXint getDefaultHeight();
    
      /// Perform layout
      virtual void layout();
    
      /// Change frame style
      void setFrameStyle(FXuint style);
    
      /// Get current frame style
      FXuint getFrameStyle() const;
    
      /// Change packing hints
      void setPackingHints(FXuint ph);
    
      /// Return packing hints
      FXuint getPackingHints() const;
    
      /// Get border width
      FXint getBorderWidth() const { return border; }
    
      /// Change top padding
      void setPadTop(FXint pt);
    
      /// Get top interior padding
      FXint getPadTop() const { return padtop; }
    
      /// Change bottom padding
      void setPadBottom(FXint pb);
    
      /// Get bottom interior padding
      FXint getPadBottom() const { return padbottom; }
    
      /// Change left padding
      void setPadLeft(FXint pl);
    
      /// Get left interior padding
      FXint getPadLeft() const { return padleft; }
    
      /// Change right padding
      void setPadRight(FXint pr);
    
      /// Get right interior padding
      FXint getPadRight() const { return padright; }
    
      /// Change highlight color
      void setHiliteColor(FXColor clr);
    
      /// Get highlight color
      FXColor getHiliteColor() const { return hiliteColor; }
    
      /// Change shadow color
      void setShadowColor(FXColor clr);
    
      /// Get shadow color
      FXColor getShadowColor() const { return shadowColor; }
    
      /// Change border color
      void setBorderColor(FXColor clr);
    
      /// Get border color
      FXColor getBorderColor() const { return borderColor; }
    
      /// Change base gui color
      void setBaseColor(FXColor clr);
    
      /// Get base gui color
      FXColor getBaseColor() const { return baseColor; }
    
      /// Change horizontal inter-child spacing
      void setHSpacing(FXint hs);
    
      /// Return current horizontal inter-child spacing
      FXint getHSpacing() const { return hspacing; }
    
      /// Change vertical inter-child spacing
      void setVSpacing(FXint vs);
    
      /// Return current vertical inter-child spacing
      FXint getVSpacing() const { return vspacing; }
    
      /// Save to stream
      virtual void save(FXStream& store) const;
    
      /// Load from stream
      virtual void load(FXStream& store);
      };
    
    }
    
    #endif