Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
module Fox
#
# A Color Well is a widget which controls color settings.
# Colors may be dragged and dropped from one color well to another.
# A double-click inside a color well will bring up the standard
# color dialog panel to edit the color well's color.
# Colors may be also pasted by name using middle-mouse click into/out of
# color wells from/to other selection-capable applications; for example,
# you can highlight the word `red' and paste it into a color well.
#
# === Events
#
# The following messages are sent from FXColorWell to its target:
#
# +SEL_COMMAND+:: sent when a new color is applied; the message data is the color value.
# +SEL_CHANGED+:: sent when the color changes; the message data is the color value.
# +SEL_KEYPRESS+:: sent when a key goes down; the message data is an FXEvent instance.
# +SEL_KEYRELEASE+:: sent when a key goes up; the message data is an FXEvent instance.
# +SEL_LEFTBUTTONPRESS+:: sent when the left mouse button goes down; the message data is an FXEvent instance.
# +SEL_LEFTBUTTONRELEASE+:: sent when the left mouse button goes up; the message data is an FXEvent instance.
# +SEL_MIDDLEBUTTONPRESS+:: sent when the middle mouse button goes down; the message data is an FXEvent instance.
# +SEL_MIDDLEBUTTONRELEASE+:: sent when the middle mouse button goes up; the message data is an FXEvent instance.
# +SEL_CLICKED+:: sent when the color well is single-clicked; the message data is the color value.
# +SEL_DOUBLECLICKED+:: sent when the color well is double-clicked; the message data is the color value.
#
# === Color Well Styles
#
# +COLORWELL_OPAQUEONLY+:: Colors must be opaque
# +COLORWELL_SOURCEONLY+:: This color well is never a target
# +COLORWELL_NORMAL+:: Same as +JUSTIFY_NORMAL+
#
# === Message identifiers
#
# +ID_COLORDIALOG+:: x
class FXColorWell < FXFrame
# The color [FXColor]
attr_accessor :rgba
# Status line help text [String]
attr_accessor :helpText
# Tool tip message [String]
attr_accessor :tipText
# Only opaque colors allowed [Boolean]
attr_writer :opaqueOnly
# Construct color well with initial _color_.
def initialize(parent, color=0, target=nil, selector=0, opts=COLORWELL_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) # :yields: theColorWell
end
# Set the color for this color well to _clr_.
# If _notify_ is +true+, a <tt>SEL_COMMAND</tt> message is sent to the color
# well's message target after the color is changed.
def setRGBA(clr, notify=false); end
# Return the color for this color well.
def getRGBA; end
# Return +true+ if only opaque colors allowed
def opaqueOnly?() ; end
end
end