Newer
Older
module Fox
#
# The BMP Icon class is a convenience class for working with icons in the
# Microsoft Bitmap (.bmp) graphics file format. This makes it possible to
# use resources created with Windows development tools inside FOX without
# need for graphics file format translators. The bitmap loaded handles
# 1, 4, and 8 bit paletted bitmaps, 16 and 24 bit RGB bitmaps, and
# 32 bit RGBA bitmaps.
#
class FXBMPIcon < FXIcon
#
# Return the suggested file extension for this image type ("bmp").
#
def FXBMPIcon.fileExt; end
#
# Return the MIME type for this image type
#
def FXBMPIcon.mimeType; end
#
# Return an initialized FXBMPIcon instance.
#
# ==== Parameters:
#
# +a+:: an application instance {FXApp}
Lars Kanis
committed
# +pix+:: a memory buffer formatted in BMP file format [String]
# +clr+:: transparency color {FXColor}
Lars Kanis
committed
# +opts+:: options [Integer]
# +width+:: width [Integer]
# +height+:: height [Integer]
#
def initialize(a, pix=nil, clr=FXRGB(192,192,192), opts=0, width=1, height=1) # :yields: theBMPIcon
end
end
#
# Load a BMP file from a stream.
# If successful, returns an array containing the image pixel data (as a
# String), the transparency color, the image width and the image height.
# If it fails, the function returns +nil+.
#
# ==== Parameters:
#
# +store+:: stream from which to read the file data {FXStream}
#
def Fox.fxloadBMP(store); end
#
# Save a BMP image to a stream.
# Returns +true+ on success, +false+ on failure.
#
# ==== Parameters:
#
# +store+:: stream to which to write the image data {FXStream}
Lars Kanis
committed
# +data+:: the image pixel data [String]
# +transp+:: transparency color {FXColor}
Lars Kanis
committed
# +width+:: width [Integer]
# +height+:: height [Integer]
#
def Fox.fxsaveBMP(store, data, transp, width, height); end
#
# Return +true+ if _store_ (an FXStream instance) contains a BMP image.
#
def Fox.fxcheckBMP(store); end
end