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# x-coordinate of the starting point [Integer]
attr_accessor :x1
# y-coordinate of the starting point [Integer]
attr_accessor :y1
# x-coordinate of the endpoint [Integer]
attr_accessor :x2
# y-coordinate of the endpoint [Integer]
attr_accessor :y2
end
#
# Arc
#
# x-coordinate of center point [Integer]
attr_accessor :x
# y-coordinate of center point [Integer]
attr_accessor :y
# Height [Integer]
attr_accessor :h
# Start of the arc, relative to the three-o'clock position from the center, in units of degrees * 64 [Integer]
attr_accessor :a
# Path and extent of the arc, relative to the three-o'clock position from the center, in units of degrees * 64 [Integer]
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end
#
# A device context is used to maintain the state of the graphics drawing system.
# Defining your drawing code in terms of the Abstract Device Context allows the
# drawing commands to be rendered on different types of surfaces, such as windows
# and images (FXDCWindow), or on paper (FXDCPrint).
# WYSYWYG may be obtained by using the same identical drawing code in your
# application regardless of the actual device surface being utilized.
#
# === Drawing (BITBLT) functions
#
# +BLT_CLR+:: D := 0
# +BLT_SRC_AND_DST+:: D := S & D
# +BLT_SRC_AND_NOT_DST+:: D := S & ~D
# +BLT_SRC+:: D := S
# +BLT_NOT_SRC_AND_DST+:: D := ~S & D
# +BLT_DST+:: D := D
# +BLT_SRC_XOR_DST+:: D := S ^ D
# +BLT_SRC_OR_DST+:: D := S | D
# +BLT_NOT_SRC_AND_NOT_DST+:: D := ~S & ~D == D := ~(S | D)
# +BLT_NOT_SRC_XOR_DST+:: D := ~S ^ D
# +BLT_NOT_DST+:: D := ~D
# +BLT_SRC_OR_NOT_DST+:: D := S | ~D
# +BLT_NOT_SRC+:: D := ~S
# +BLT_NOT_SRC_OR_DST+:: D := ~S | D
# +BLT_NOT_SRC_OR_NOT_DST+:: D := ~S | ~D == ~(S & D)
# +BLT_SET+:: D := 1
#
# === Line Styles
#
# +LINE_SOLID+:: Solid lines
# +LINE_ONOFF_DASH+:: On-off dashed lines
# +LINE_DOUBLE_DASH+:: Double dashed lines
#
# === Line Cap Styles
#
# +CAP_NOT_LAST+:: Don't include last end cap
# +CAP_BUTT+:: Butting line end caps
# +CAP_ROUND+:: Round line end caps
# +CAP_PROJECTING+:: Projecting line end caps
#
# === Line Join Styles
#
# +JOIN_MITER+:: Mitered or pointy joints
# +JOIN_ROUND+:: Round line joints
# +JOIN_BEVEL+:: Beveled or flat joints
#
# === Fill Styles
#
# +FILL_SOLID+:: Fill with solid color
# +FILL_TILED+:: Fill with tiled bitmap
# +FILL_STIPPLED+:: Fill where stipple mask is 1
# +FILL_OPAQUESTIPPLED+:: Fill with foreground where mask is 1, background otherwise
#
# === Fill Rules
#
# +RULE_EVEN_ODD+:: Even odd polygon filling
# +RULE_WINDING+:: Winding rule polygon filling
#
# === Stipple/dither patterns
#
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# <tt>STIPPLE_0</tt>:: Stipple pattern 0
# <tt>STIPPLE_NONE</tt>:: Stipple pattern 0
# <tt>STIPPLE_BLACK</tt>:: All ones
# <tt>STIPPLE_1</tt>:: Stipple pattern 1
# <tt>STIPPLE_2</tt>:: Stipple pattern 2
# <tt>STIPPLE_3</tt>:: Stipple pattern 3
# <tt>STIPPLE_4</tt>:: Stipple pattern 4
# <tt>STIPPLE_5</tt>:: Stipple pattern 5
# <tt>STIPPLE_6</tt>:: Stipple pattern 6
# <tt>STIPPLE_7</tt>:: Stipple pattern 7
# <tt>STIPPLE_8</tt>:: Stipple pattern 8
# <tt>STIPPLE_GRAY</tt>:: 50% gray
# <tt>STIPPLE_9</tt>:: Stipple pattern 9
# <tt>STIPPLE_10</tt>:: Stipple pattern 10
# <tt>STIPPLE_11</tt>:: Stipple pattern 11
# <tt>STIPPLE_12</tt>:: Stipple pattern 12
# <tt>STIPPLE_13</tt>:: Stipple pattern 13
# <tt>STIPPLE_14</tt>:: Stipple pattern 14
# <tt>STIPPLE_15</tt>:: Stipple pattern 15
# <tt>STIPPLE_16</tt>:: Stipple pattern 16
# <tt>STIPPLE_WHITE</tt>:: All zeroes
# <tt>STIPPLE_HORZ</tt>:: Horizontal hatch pattern
# <tt>STIPPLE_VERT</tt>:: Vertical hatch pattern
# <tt>STIPPLE_CROSS</tt>:: Cross-hatch pattern
# <tt>STIPPLE_DIAG</tt>:: Diagonal // hatch pattern
# <tt>STIPPLE_REVDIAG</tt>:: Reverse diagonal \\ hatch pattern
# <tt>STIPPLE_CROSSDIAG</tt>:: Cross-diagonal hatch pattern
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attr_reader :app
# Foreground drawing color {FXColor}
# Background drawing color {FXColor}
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attr_reader :dashPattern
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attr_reader :dashOffset
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attr_reader :dashLength
# Line width; a line width of zero means thinnest and fastest possible [Integer]
attr_accessor :lineWidth
# Line cap style, one of +CAP_NOT_LAST+, +CAP_BUTT+, +CAP_ROUND+ or +CAP_PROJECTING+ [Integer]
attr_accessor :lineCap
# Line join style, one of +JOIN_MITER+, +JOIN_ROUND+ or +JOIN_BEVEL+ [Integer]
attr_accessor :lineJoin
# Line style, one of +LINE_SOLID+, +LINE_ONOFF_DASH+ or +LINE_DOUBLE_DASH+ [Integer]
attr_accessor :lineStyle
# Fill style, one of +FILL_SOLID+, +FILL_TILED+, +FILL_STIPPLED+ or +FILL_OPAQUESTIPPLED+ [Integer]
attr_accessor :fillStyle
# Fill rule, one of +RULE_EVEN_ODD+ or +RULE_WINDING+ [Integer]
attr_accessor :fillRule
# Raster op function, one of +BLT_CLR+, +BLT_SRC+, +BLT_DST+, etc. (see list above) [Integer]
attr_accessor :function
# Tile image {FXImage}
# Stipple pattern [FXBitmap or Integer]
attr_accessor :stipple
# Clip region {FXRegion}
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attr_writer :clipRegion
# Clip rectangle {FXRectangle}
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attr_reader :clipRectangle
# X-coordinate of clip rectangle [Integer]
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attr_reader :clipX
# Y-coordinate of clip rectangle [Integer]
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attr_reader :clipY
# Width of clip rectangle, in pixels [Integer]
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attr_reader :clipWidth
# Height of clip rectangle, in pixels [Integer]
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attr_reader :clipHeight
# Font to draw text with {FXFont}
attr_accessor :font
# Construct dummy DC
def initialize(app) ; end
#
# Returns a color value (i.e. an FXColor) for the pixel at (_x_, _y_).
#
# ==== Parameters:
#
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# +x+:: x-coordinate of the pixel of interest [Integer]
# +y+:: y-coordinate of the pixel of interest [Integer]
#
# Draw a point at (_x_, _y_) in the current foreground drawing color.
#
# ==== Parameters:
#
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# +x+:: x-coordinate of the point [Integer]
# +y+:: y-coordinate of the point [Integer]
# See also {#drawPoints} and {#drawPointsRel}.
#
# Draw multiple points, where _points_ is an array of FXPoint instances.
#
# ==== Parameters:
#
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# +points+:: array of FXPoint instances [Array]
# See also {#drawPoint} and {#drawPointsRel}.
#
# Draw multiple points, where _points_ is an array of FXPoint instances.
# Unlike {#drawPoints}, where each of the points is drawn relative to the
# origin, {#drawPointsRel} treats all coordinates after the first as relative
# to the previous point.
#
# ==== Parameters:
#
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# +points+:: array of FXPoint instances [Array]
# See also {#drawPoint} and {#drawPoints}.
#
def drawPointsRel(points) ; end
#
# Draw the line from (<em>x1</em>, <em>y1</em>) to (<em>x2</em>, <em>y2</em>).
#
# ==== Parameters:
#
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# <tt>x1</tt>:: x-coordinate of the starting point [Integer]
# <tt>y1</tt>:: y-coordinate of the starting point [Integer]
# <tt>x2</tt>:: x-coordinate of the ending point [Integer]
# <tt>y2</tt>:: y-coordinate of the ending point [Integer]
# See also {#drawLines} and {#drawLinesRel}.
#
def drawLine(x1, y1, x2, y2) ; end
#
# Draw connected lines, where _points_ is an array of FXPoint instances.
# The number of lines drawn is equal to the size of the _points_
# array minus one.
# Treats all points' coordinates as relative to the origin.
#
# ==== Parameters:
#
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# +points+:: array of FXPoint instances that defines all points on the line [Array]
# See also {#drawLine} and {#drawLinesRel}.
#
# Draw connected lines, where _points_ is an array of FXPoint instances.
# The number of lines drawn is equal to the size of the _points_
# array minus one.
# Treats each point's coordinates (after the first) as relative to
# the previous point.
#
# ==== Parameters:
#
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# +points+:: array of FXPoint instances that defines all points on the line [Array]
# See also {#drawLine} and {#drawLines}.
#
# Draw mutiple, unconnected lines (i.e. line segments), where _segments_ is
# an array of FXSegment instances.
#
# === Parameters:
#
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# +segments+:: an array of FXSegment instances [Array]
#
def drawLineSegments(segments) ; end
#
# Draw rectangle with upper-left corner at (_x_, _y_) and with width and height (_w_, _h_).
#
# === Parameters:
#
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# +x+:: x-coordinate of upper-left corner of the rectangle [Integer]
# +y+:: y-coordinate of upper-left corner of the rectangle [Integer]
# +width+:: width of the rectangle, in pixels [Integer]
# +height+:: height of the rectangle, in pixels [Integer]
# See also {#drawRectangles}, {#fillRectangle} and {#fillRectangles}.
#
def drawRectangle(x, y, w, h) ; end
#
# Draw multiple rectangles, where _rectangles_ is an array of FXRectangle instances.
#
# === Parameters:
#
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# +rectangles+:: an array of FXRectangle instances [Array]
# See also {#drawRectangle}, {#fillRectangle} and {#fillRectangles}.
#
def drawRectangles(rectangles) ; end
#
# Draw a rounded rectangle with ellipse width _ew_ and ellipse height _eh_.
#
# === Parameters:
#
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# <tt>x</tt>:: x-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>y</tt>:: y-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>w</tt>:: width of the bounding rectangle, in pixels [Integer]
# <tt>h</tt>:: height of the bounding rectangle, in pixels [Integer]
#
def drawRoundRectangle(x, y, w, h, ew, eh); end
#
# Draw an arc.
# The argument <em>start</em> specifies the start of the arc relative to
# the three-o'clock position from the center, in units of degrees*64.
# The argument <em>extent</em> specifies the path and extent of the arc,
# relative to the start of the arc (also in units of degrees*64).
# The arguments _x_, _y_, _w_, and _h_ specify the bounding rectangle
# of the arc.
#
# === Parameters:
#
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# <tt>x</tt>:: x-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>y</tt>:: y-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>w</tt>:: width of the bounding rectangle, in pixels [Integer]
# <tt>h</tt>:: height of the bounding rectangle, in pixels [Integer]
# <tt>start</tt>:: starting angle of the arc, in 64ths of a degree [Integer]
# <tt>extent</tt>:: the path and extent of the arc, relative to the start of the arc (in 64ths of a degree) [Integer]
# See also {#drawArcs}, {#fillArc} and {#fillArcs}.
#
def drawArc(x, y, w, h, start, extent) ; end
#
# Draw arcs, where _arcs_ is an array of FXArc instances.
#
# === Parameters:
#
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# +arcs+:: an array of FXArc instances [Array]
# See also {#drawArc}, {#fillArc} and {#fillArcs}.
#
def drawArcs(arcs) ; end
#
# Draw an ellipse.
#
def drawEllipse(x, y, w, h); end
#
# Draw filled rectangle with upper-left corner at (_x_, _y_) and with width and height (_w_, _h_).
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner of the rectangle [Integer]
# +y+:: y-coordinate of the upper left corner of the rectangle [Integer]
# +width+:: width of the rectangle, in pixels [Integer]
# +height+:: height of the rectangle, in pixels [Integer]
# See also {#drawRectangle}, {#drawRectangles} and {#fillRectangles}.
#
def fillRectangle(x, y, w, h) ; end
#
# Draw filled rectangles, where _rectangles_ is an array of FXRectangle instances.
#
# === Parameters:
#
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# +rectangles+:: an array of FXRectangle instances [Array]
# See also {#drawRectangle}, {#drawRectangles} and {#fillRectangle}.
#
def fillRectangles(rectangles) ; end
#
# Draw a filled rounded rectangle with ellipse width _ew_ and ellipse height _eh_.
#
# === Parameters:
#
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# <tt>x</tt>:: x-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>y</tt>:: y-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>w</tt>:: width of the bounding rectangle, in pixels [Integer]
# <tt>h</tt>:: height of the bounding rectangle, in pixels [Integer]
#
def fillRoundRectangle(x, y, w, h, ew, eh); end
def fillChord(x, y, w, h, ang1, ang2) ; end
def fillChords(chords, nchords) ; end
# Draw filled arc (see documentation for {#drawArc}).
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# <tt>x</tt>:: x-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>y</tt>:: y-coordinate of the upper left corner of the bounding rectangle [Integer]
# <tt>w</tt>:: width of the bounding rectangle, in pixels [Integer]
# <tt>h</tt>:: height of the bounding rectangle, in pixels [Integer]
# <tt>start</tt>:: starting angle of the arc, in 64ths of a degree [Integer]
# <tt>extent</tt>:: the path and extent of the arc, relative to the start of the arc (in 64ths of a degree) [Integer]
# See also {#drawArc}, {#drawArcs} and {#fillArcs}.
#
def fillArc(x, y, w, h, start, extent) ; end
#
# Draw filled arcs, where _arcs_ is an array of FXArc instances.
#
# === Parameters:
#
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# +arcs+:: an array of FXArc instances [Array]
# See also {#drawArc}, {#drawArcs} and {#fillArc}.
#
# Draw a filled ellipse.
#
def fillEllipse(x, y, w, h); end
#
# Draw filled polygon, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillPolygon(points) ; end
#
# Draw filled polygon, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillConcavePolygon(points) ; end
#
# Draw filled polygon, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillComplexPolygon(points) ; end
#
# Draw filled polygon with relative points, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillPolygonRel(points) ; end
#
# Draw filled polygon with relative points, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillConcavePolygonRel(points) ; end
#
# Draw filled polygon with relative points, where _points_ is an array of FXPoint instances.
#
# === Parameters:
#
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# +points+:: an array of FXPoint instances [Array]
#
def fillComplexPolygonRel(points) ; end
#
# Draw hashed box with upper-left corner at (_x_, _y_) and with width and height (_w_, _h_).
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner [Integer]
# +y+:: y-coordinate of the upper left corner [Integer]
# +width+:: width of the box, in pixels [Integer]
# +height+:: height of the box, in pixels [Integer]
# +b+:: border width, in pixels [Integer]
#
def drawHashBox(x, y, w, h, b=1) ; end
#
# Draw focus rectangle with upper-left corner at (_x_, _y_) and with width and height (_w_, _h_).
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner [Integer]
# +y+:: y-coordinate of the upper left corner [Integer]
# +width+:: width of the rectangle, in pixels [Integer]
# +height+:: height of the rectangle, in pixels [Integer]
#
def drawFocusRectangle(x, y, w, h) ; end
#
# Copy some rectangular area from _source_ into the drawable attached to this
# device context.
#
# === Parameters:
#
# +source+:: the source drawable from which to copy {FXDrawable}
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# +sx+:: x-coordinate of the upper left corner of the source rectangle [Integer]
# +sy+:: y-coordinate of the upper left corner of the source rectangle [Integer]
# +sw+:: width of the source rectangle, in pixels [Integer]
# +sh+:: height of the source rectangle, in pixels [Integer]
# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawArea(source, sx, sy, sw, sh, dx, dy) ; end
#
# Copy some rectangular area from _source_ into the drawable attached to this
# device context, stretching it to width _dw_ and height _dh_.
#
# === Parameters:
#
# +source+:: the source drawable from which to copy {FXDrawable}
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# +sx+:: x-coordinate of the upper left corner of the source rectangle [Integer]
# +sy+:: y-coordinate of the upper left corner of the source rectangle [Integer]
# +sw+:: width of the source rectangle, in pixels [Integer]
# +sh+:: height of the source rectangle, in pixels [Integer]
# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
# +dw+:: destination width, in pixels [Integer]
# +dh+:: destination height, in pixels [Integer]
#
def drawArea(source, sx, sy, sw, sh, dx, dy, dw, dh) ; end
#
# Draw _image_ into the drawable attached to this device context.
#
# === Parameters:
#
# +image+:: image to draw {FXImage}
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# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawImage(image, dx, dy) ; end
#
# Draw _bitmap_ into the drawable attached to this device context.
#
# === Parameters:
#
# +bitmap+:: bitmap to draw {FXBitmap}
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# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawBitmap(bitmap, dx, dy) ; end
#
# Draw _icon_ into the drawable attached to this device context.
#
# === Parameters:
#
# +icon+:: icon to draw {FXIcon}
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# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawIcon(icon, dx, dy) ; end
#
# Draw a shaded version of an icon into the drawable attached to this device context.
# This is typically used for drawing disabled labels and buttons.
#
# === Parameters:
#
# +icon+:: icon to draw {FXIcon}
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# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawIconShaded(icon, dx, dy) ; end
#
# Draw a sunken version of an icon into the drawable attached to this device context.
#
# === Parameters:
#
# +icon+:: icon to draw {FXIcon}
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# +dx+:: x-coordinate of the the destination point in this drawable [Integer]
# +dy+:: y-coordinate of the the destination point in this drawable [Integer]
#
def drawIconSunken(icon, dx, dy) ; end
#
# Draw _string_ at position (_x_, _y_).
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner [Integer]
# +y+:: y-coordinate of the upper left corner [Integer]
# +string+:: the text string to draw [String]
# See also {#drawImageText}.
#
def drawText(x, y, string) ; end
#
# Draw _string_ at position (_x_, _y_).
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner [Integer]
# +y+:: y-coordinate of the upper left corner [Integer]
# +string+:: the text string to draw [String]
# See also {#drawText}.
#
def drawImageText(x, y, string) ; end
#
# Set dash pattern and dash offset.
# A dash pattern of [1, 2, 3, 4] is a repeating pattern of 1 foreground pixel,
# 2 background pixels, 3 foreground pixels, and 4 background pixels.
# The offset is where in the pattern the system will start counting.
# The maximum length of the dash pattern array is 32 elements.
#
# === Parameters:
#
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# +dashOffset+:: indicates which element of the dash pattern to start with (zero for the beginning) [Integer]
# +dashPattern+:: array of integers indicating the dash pattern [Array]
#
def setDashes(dashOffset, dashPattern) ; end
#
# Set clip rectangle.
#
# === Parameters:
#
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# +x+:: x-coordinate of the upper left corner of the clip rectangle [Integer]
# +y+:: y-coordinate of the upper left corner of the clip rectangle [Integer]
# +width+:: width of the clip rectangle, in pixels [Integer]
# +height+:: height of the clip rectangle, in pixels [Integer]
# See also {#setClipMask}.
#
def setClipRectangle(x, y, w, h) ; end
#
# Set clip rectangle.
#
# === Parameters:
#
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# +rectangle+:: a rectangle that defines the clipping region [Integer]
# See also {#setClipMask}.
#
def setClipRectangle(rectangle) ; end
#
# Clear clipping.
#
def clearClipRectangle() ; end
#
# Set clip mask to _bitmap_.
#
# === Parameters:
#
# +bitmap+:: a bitmap to use for clipping {FXBitmap}
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# +dx+:: [Integer]
# +dy+:: [Integer]
# See also {#setClipRectangle}.
#
def setClipMask(bitmap, dx=0, dy=0) ; end
#
# Clear clip mask.
#
def clearClipMask() ; end
#
# When you call {#clipChildren} with the argument +true+, anything that you
# draw into this window will be clipped by its child windows. In other words,
# the child windows "obscure" the parent window. This is the default behavior.
# If you call {#clipChildren} with +false+, anything that you draw into this
# window will be visible in its child windows (i.e. the drawing will *not*
# be clipped).
#
# === Parameters:
#
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# +yes+:: if +true+, drawing is clipped against child windows [Boolean]
#
def clipChildren(yes) ; end
end
end