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FXGLVisual.rb 2.82 KiB
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  • module Fox
      #
      # Visual describes pixel format of a drawable
      #
      class FXGLVisual < FXVisual
    
        # Requested number of bits of red (default is 8) [Integer]
        attr_accessor :redSize
    
        # Requested number of bits of green (default is 8) [Integer]
        attr_accessor :greenSize
    
        # Requested number of bits of blue (default is 8) [Integer]
        attr_accessor :blueSize
    
        # Requested number of bits of alpha (default is zero) [Integer]
        attr_accessor :alphaSize
    
        # Requested depth size (default is 16) [Integer]
        attr_accessor :depthSize
    
        # Requested stencil size (default is zero) [Integer]
        attr_accessor :stencilSize
    
        # Requested number of bits of red for the accumulation buffer (default is zero) [Integer]
        attr_accessor :accumRedSize
    
        # Requested number of bits of green for the accumulation buffer (default is zero) [Integer]
        attr_accessor :accumGreenSize
    
        # Requested number of bits of blue for the accumulation buffer (default is zero) [Integer]
        attr_accessor :accumBlueSize
    
        # Requested number of bits of alpha for the accumulation buffer (default is zero) [Integer]
        attr_accessor :accumAlphaSize
    
        # Actual number of bits of red [Integer]
        attr_reader :actualRedSize
    
        # Actual number of bits of green [Integer]
        attr_reader :actualGreenSize
    
        # Actual number of bits of blue [Integer]
        attr_reader :actualBlueSize
    
        # Actual number of bits of alpha [Integer]
        attr_reader :actualAlphaSize
    
        # Actual depth size [Integer]
        attr_reader :actualDepthSize
    
        # Actual stencil size [Integer]
        attr_reader :actualStencilSize
    
        # Actual number of bits of red for the accumulation buffer [Integer]
        attr_reader :actualAccumRedSize
    
        # Actual number of bits of green for the accumulation buffer [Integer]
        attr_reader :actualAccumGreenSize
    
        # Actual number of bits of blue for the accumulation buffer [Integer]
        attr_reader :actualAccumBlueSize
    
        # Actual number of bits of alpha for the accumulation buffer [Integer]
        attr_reader :actualAccumAlphaSize
    
        #
        # Construct default visual
        #
        def initialize(app, flags) # :yields: theGLVisual
    
    
        #
        # Test if OpenGL is possible, and what level is supported.
        # Because of remote display capability, the display server may
        # support a different level of OpenGL than the client; it may
        # even support no OpenGL at all!  This function returns the lesser
        # of the client support level and the display server support level.
        #
        def FXGLVisual.supported?(app); end
    
        # Return +true+ if double-buffered
        def doubleBuffered?; end
    
        # Return +true+ if stereo
        def stereo?; end
    
        # Return +true+ if hardware-accelerated
        def accelerated?; end
    
        # Return +true+ if this visual "swaps" by copying instead of flipping buffers.
        def bufferSwapCopy?; end
      end
    end