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FXColorBar.rb 1.83 KiB
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  • module Fox
      #
      # A Color Bar is a widget which controls the brightness (value) of a
      # color by means of the hue, saturation, value specification system.
      # It is most useful when used together with the Color Wheel which controls
      # the hue and saturation.
      # The options <tt>COLORBAR_HORIZONTAL</tt> and <tt>COLORBAR_VERTICAL</tt> control the orientation
      # of the bar.
      #
      # === Events
      #
      # The following messages are sent by FXColorBar to its target:
      #
    
      # +SEL_CHANGED+::  sent continuously while the user is dragging the spot around; the message data is a three-element array containing the hue, saturation and value values.
      # +SEL_COMMAND+::  sent when the user releases the mouse button and "drops" the spot at its new location; the message data is a three-element array containing the hue, saturation and value values.
      # +SEL_LEFTBUTTONPRESS+:: sent when the left mouse button goes down; the message data is an FXEvent instance.
      # +SEL_LEFTBUTTONRELEASE+:: sent when the left mouse button goes up; the message data is an FXEvent instance.
    
      #
      # === Color bar orientation
      #
    
      # +COLORBAR_HORIZONTAL+:: Color bar shown horizontally
      # +COLORBAR_VERTICAL+:: Color bar shown vertically
    
    
      class FXColorBar < FXFrame
    
        # Hue [Float]
        attr_accessor :hue
    
        # Saturation [Float]
        attr_accessor :sat
    
        # Value [Float]
        attr_accessor :val
    
        # Color bar style (one of +COLORBAR_HORIZONTAL+ or +COLORBAR_VERTICAL+) [Integer]
    
        # Status line help text [String]
    
        # Tool tip message [String]
    
    
        # Construct color bar
        def initialize(parent, target=nil, selector=0, opts=FRAME_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) # :yields: theColorBar
        end
      end
    end