Skip to content
Snippets Groups Projects
FXBitmapView.i 2.93 KiB
Newer Older
  • Learn to ignore specific revisions
  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    class FXBitmap;
    
    
    /// Bitmap alignment styles
    enum {
      BITMAPVIEW_NORMAL    = 0,              /// Normal mode is centered
      BITMAPVIEW_CENTER_X  = 0,              /// Centered horizontally
      BITMAPVIEW_LEFT      = 0x00100000,     /// Left-aligned
      BITMAPVIEW_RIGHT     = 0x00200000,     /// Right-aligned
      BITMAPVIEW_CENTER_Y  = 0,              /// Centered vertically
      BITMAPVIEW_TOP       = 0x00400000,     /// Top-aligned
      BITMAPVIEW_BOTTOM    = 0x00800000      /// Bottom-aligned
      };
    
    
    /**
    * The Bitmap View widget display a scrollable view of an image.
    */
    class FXBitmapView : public FXScrollArea {
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
      long onRightBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onRightBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
    public:
      enum {
        ID_XYZ=FXScrollArea::ID_LAST,
        ID_LAST
        };
    public:
      %extend {
        /// Construct a scroll window
        FXBitmapView(FXComposite* p,FXBitmap* bmp=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0){
          return new FXRbBitmapView(p,bmp,tgt,sel,opts,x,y,w,h);
          }
        }
    
      /// Change image
      void setBitmap(FXBitmap* bmp);
    
      /// Return image
      FXBitmap* getBitmap() const;
    
      /// Set on color
      void setOnColor(FXColor clr);
    
      /// Get on color
      FXColor getOnColor() const;
    
      /// Set off color
      void setOffColor(FXColor clr);
    
      /// Get off color
      FXColor getOffColor() const;
    
      /// Set the current alignment.
      void setAlignment(FXuint mode);
    
      /// Get the current alignment.
      FXuint getAlignment() const;
    
      /// Destroy
      virtual ~FXBitmapView();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXBitmapView)
    DECLARE_FXID_VIRTUALS(FXBitmapView)
    DECLARE_FXDRAWABLE_VIRTUALS(FXBitmapView)
    DECLARE_FXWINDOW_VIRTUALS(FXBitmapView)
    DECLARE_FXSCROLLAREA_VIRTUALS(FXBitmapView)