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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    /// Button state bits
    enum {
      STATE_UP        = 0,		  /// Button is up
      STATE_DOWN      = 1,		  /// Button is down
      STATE_ENGAGED   = 2,		  /// Button is engaged
      STATE_UNCHECKED = STATE_UP,	  /// Same as STATE_UP (used for check buttons or radio buttons)
      STATE_CHECKED   = STATE_ENGAGED /// Same as STATE_ENGAGED (used for check buttons or radio buttons)
      };
    
    
    enum {
      BUTTON_AUTOGRAY  = 0x00800000,  /// Automatically gray out when not updated
      BUTTON_AUTOHIDE  = 0x01000000,  /// Automatically hide button when not updated
      BUTTON_TOOLBAR   = 0x02000000,  /// Toolbar style button [flat look]
      BUTTON_DEFAULT   = 0x04000000,  /// May become default button when receiving focus
      BUTTON_INITIAL   = 0x08000000,  /// This button is the initial default button
      BUTTON_NORMAL    = (FRAME_RAISED|FRAME_THICK|JUSTIFY_NORMAL|ICON_BEFORE_TEXT)
      };
    
    /// FXButton provides a push button. Buttons can have icons and/or labels.
    class FXButton : public FXLabel {
    protected:
      FXuchar  state;
    protected:
      FXButton();
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onUpdate(FXObject*,FXSelector,void* PTR_NULL);
      long onEnter(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeave(FXObject*,FXSelector,void* PTR_EVENT);
      long onFocusIn(FXObject*,FXSelector,void* PTR_EVENT);
      long onFocusOut(FXObject*,FXSelector,void* PTR_EVENT);
      long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onHotKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onHotKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onCheck(FXObject*,FXSelector,void* PTR_NULL);
      long onUncheck(FXObject*,FXSelector,void* PTR_NULL);
      long onCmdSetValue(FXObject*,FXSelector,void* PTR_INT);
      long onCmdSetIntValue(FXObject*,FXSelector,void* PTR_PINT);
      long onCmdGetIntValue(FXObject*,FXSelector,void* PTR_NULL); // FIXME
    public:
      %extend {
        /// Construct button with text and icon
        FXButton(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=BUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
          return new FXRbButton(p,text,ic,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb);
          }
        }
    
      /// Set the button state
      void setState(FXuint s);
    
      /// Get the button state
      FXuint getState() const;
    
      /// Set the button style flags
      void setButtonStyle(FXuint style);
    
      /// Get the button style flags
      FXuint getButtonStyle() const;
    
      /// Destructor
      virtual ~FXButton();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXButton)
    DECLARE_FXID_VIRTUALS(FXButton)
    DECLARE_FXDRAWABLE_VIRTUALS(FXButton)
    DECLARE_FXWINDOW_VIRTUALS(FXButton)
    
    %{
    static swig_type_info *FXButton_dynamic_cast(void **ptr) {
        FXButton **ppButton = reinterpret_cast<FXButton **>(ptr);
        FXMDIDeleteButton *pMDIDeleteButton=dynamic_cast<FXMDIDeleteButton*>(*ppButton);
        if(pMDIDeleteButton){
          *ptr=reinterpret_cast<void*>(pMDIDeleteButton);
          return SWIG_TypeQuery("FXMDIDeleteButton *");
          }
        FXMDIMaximizeButton *pMDIMaximizeButton=dynamic_cast<FXMDIMaximizeButton*>(*ppButton);
        if(pMDIMaximizeButton){
          *ptr=reinterpret_cast<void*>(pMDIMaximizeButton);
          return SWIG_TypeQuery("FXMDIMaximizeButton *");
          }
        FXMDIMinimizeButton *pMDIMinimizeButton=dynamic_cast<FXMDIMinimizeButton*>(*ppButton);
        if(pMDIMinimizeButton){
          *ptr=reinterpret_cast<void*>(pMDIMinimizeButton);
          return SWIG_TypeQuery("FXMDIMinimizeButton *");
          }
        FXMDIRestoreButton *pMDIRestoreButton=dynamic_cast<FXMDIRestoreButton*>(*ppButton);
        if(pMDIRestoreButton){
          *ptr=reinterpret_cast<void*>(pMDIRestoreButton);
          return SWIG_TypeQuery("FXMDIRestoreButton *");
          }
        FXPicker *pPicker=dynamic_cast<FXPicker*>(*ppButton);
        if(pPicker){
          *ptr=reinterpret_cast<void*>(pPicker);
          return SWIG_TypeQuery("FXPicker *");
          }
        return 0;
    }
    %}
    
    DYNAMIC_CAST(SWIGTYPE_p_FXButton, FXButton_dynamic_cast);