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FXCheckButton.i 4.17 KiB
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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    /// CheckButton styles
    enum {
      CHECKBUTTON_AUTOGRAY = 0x00800000,    /// Automatically gray out when not updated
      CHECKBUTTON_AUTOHIDE = 0x01000000,    /// Automatically hide when not updated
      CHECKBUTTON_PLUS     = 0x02000000,    /// Draw a + for unchecked and - for checked
      CHECKBUTTON_NORMAL   = JUSTIFY_NORMAL|ICON_BEFORE_TEXT
      };
    
    
    /// Check button
    class FXCheckButton : public FXLabel {
    protected:
      FXColor  checkColor;  // Color of check mark
      FXColor  boxColor;    // Color of check box
      FXbool   check;       // Check state
      FXbool   oldcheck;    // Old check state
    protected:
      FXCheckButton();
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onUpdate(FXObject*,FXSelector,void* PTR_NULL);
      long onEnter(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeave(FXObject*,FXSelector,void* PTR_EVENT);
      long onFocusIn(FXObject*,FXSelector,void* PTR_EVENT);
      long onFocusOut(FXObject*,FXSelector,void* PTR_EVENT);
      long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onHotKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onHotKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onCheck(FXObject*,FXSelector,void* PTR_NULL);
      long onUncheck(FXObject*,FXSelector,void* PTR_NULL);
      long onUnknown(FXObject*,FXSelector,void* PTR_NULL);
      long onCmdSetValue(FXObject*,FXSelector,void* PTR_INT);
      long onCmdSetIntValue(FXObject*,FXSelector,void* PTR_PINT);
      long onCmdGetIntValue(FXObject*,FXSelector,void* PTR_NULL); // FIXME
    public:
      %extend {
        /// Construct new check button
        FXCheckButton(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=CHECKBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
          return new FXRbCheckButton(p,text,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb);
          }
        }
    
      /// Set check button state (TRUE, FALSE or MAYBE)
      void setCheck(FXbool state=TRUE, FXbool notify=FALSE);
    
      /// Get check button state (TRUE, FALSE or MAYBE)
      %extend {
        FXbool getCheck() const {
          rb_warning("FXCheckButton#getCheck is deprecated; use checked?, unchecked? or maybe?");
          return self->getCheck();
          }
        FXuchar getCheckState() const { return self->getCheck(); }
      }
    
      /// Change check button style
      void setCheckButtonStyle(FXuint style);
    
      /// Return current check button style
      FXuint getCheckButtonStyle() const;
    
      /// Get the box background color
      FXColor getBoxColor() const;
    
      /// Set the box background color
      void setBoxColor(FXColor clr);
    
      /// Get the box check color
      FXColor getCheckColor() const;
    
      /// Set the box check color
      void setCheckColor(FXColor clr);
    
      /// Destructor
      virtual ~FXCheckButton();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXCheckButton)
    DECLARE_FXID_VIRTUALS(FXCheckButton)
    DECLARE_FXDRAWABLE_VIRTUALS(FXCheckButton)
    DECLARE_FXWINDOW_VIRTUALS(FXCheckButton)