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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    class FXApp;
    class FXDrawable;
    class FXImage;
    class FXBitmap;
    class FXIcon;
    class FXFont;
    class FXVisual;
    
    %exception FXDCWindow::FXDCWindow {
      $action FXRbRegisterRubyObj(self, result);
      if(rb_block_given_p()){
        rb_ensure(VALUEFUNC(rb_yield), self, VALUEFUNC(FXRbDCWindow::endit), self);
        }
    }
    
    /**
     * Window Device Context
     *
     * The Window Device Context allows drawing into an FXDrawable, such as an
     * on-screen window (FXWindow and derivatives) or an off-screen image (FXImage
     * and its derivatives).
     * Because certain hardware resources are locked down, only one FXDCWindow may be 
     * locked on a drawable at any one time.
     */ 
    class FXDCWindow : public FXDC {
    public:
      %extend {  
        /// Construct for painting in response to expose;
        /// This sets the clip rectangle to the exposed rectangle
        FXDCWindow(FXDrawable* drawable,FXEvent* event){
          return new FXRbDCWindow(drawable,event);
          }
      
        /// Construct for normal drawing; 
        /// This sets clip rectangle to the whole drawable
        FXDCWindow(FXDrawable* drawable){
          return new FXRbDCWindow(drawable);
          }
        }
    
      /// Begin locks in a drawable surface
      void begin(FXDrawable *drawable);
      
      /// End unlock the drawable surface 
      void end();
      
      /// Destructor
      virtual ~FXDCWindow();
      };
    
    
    DECLARE_FXDC_VIRTUALS(FXDCWindow)