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FXDial.i 6.36 KiB
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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    // Dial style options
    enum {
      DIAL_VERTICAL   = 0,                            // Vertically oriented
      DIAL_HORIZONTAL = 0x00008000,                   // Horizontal oriented
      DIAL_CYCLIC     = 0x00010000,                   // Value wraps around
      DIAL_HAS_NOTCH  = 0x00020000,                   // Dial has a Center Notch
      DIAL_NORMAL     = DIAL_VERTICAL
      };
    
    
    /// Dial
    class FXDial : public FXFrame {
    protected:
      FXint         range[2];                         // Reported data range
      FXColor       notchColor;                       // Main notch color
      FXint         notchangle;                       // Angle of main notch
      FXint         notchspacing;                     // Angle between notches
      FXint         notchoffset;                      // Notch offset
      FXint         dragpoint;                        // Place where clicked
      FXint         dragpos;                          // Value where clicked
      FXint         incr;                             // Rate of change/revolution
      FXint         pos;                              // Reported data position
      FXString      help;                             // Help string
      FXString      tip;                              // Tip string
    protected:
      FXDial(){}
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
      long onMouseWheel(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT);
      long onCmdSetValue(FXObject*,FXSelector,void* PTR_INT);
      long onCmdSetIntValue(FXObject*,FXSelector,void* PTR_PINT);
      long onCmdGetIntValue(FXObject*,FXSelector,void* PTR_NULL); // FIXME
      long onCmdSetRealValue(FXObject*,FXSelector,void* PTR_PDOUBLE);
      long onCmdGetRealValue(FXObject*,FXSelector,void* PTR_NULL); // FIXME
      long onCmdSetIntRange(FXObject*,FXSelector,void* PTR_INTRANGE_IN);
      long onCmdGetIntRange(FXObject*,FXSelector,void* PTR_INTRANGE_OUT);
      long onCmdSetRealRange(FXObject*,FXSelector,void* PTR_DBLRANGE_IN);
      long onCmdGetRealRange(FXObject*,FXSelector,void* PTR_DBLRANGE_OUT);
      long onCmdSetHelp(FXObject*,FXSelector,void* PTR_STRING);
      long onCmdGetHelp(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME
      long onCmdSetTip(FXObject*,FXSelector,void* PTR_STRING);
      long onCmdGetTip(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME
      long onQueryHelp(FXObject*,FXSelector,void* PTR_IGNORE);
      long onQueryTip(FXObject*,FXSelector,void* PTR_IGNORE);
    public:
      %extend {
        /// Construct a dial widget
        FXDial(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=DIAL_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
          return new FXRbDial(p,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb);
          }
        }
    
      /// Set the dial value
      void setValue(FXint value,FXbool notify=FALSE);
      
      /// Return the dial value
      FXint getValue() const;
    
      %extend {
        /// Change the dial's range
        void setRange(VALUE range, FXbool notify=FALSE){
          FXint lo,hi;
          FXRbRange2LoHi(range,lo,hi);
          self->setRange(lo,hi,notify);
          }
            
        /// Obtain the current range of the dial
        VALUE getRange() const {
          FXint lo,hi;
          self->getRange(lo,hi);
          return rb_range_new(INT2NUM(lo),INT2NUM(hi),0);
          }
      }
    
      /**
      * Set the revolution increment, which is the amount of change
      * in the position for revolution of the dial; the dial may go
      * through multiple revolutions to go through its whole range;
      * by default it takes one 360 degree turn of the dial to go
      * from the lower to the upper range.
      */
      void setRevolutionIncrement(FXint i);
    
      /// Get the current value of the revolution increment
      FXint getRevolutionIncrement() const;
    
      /**
      * Change the spacing for the small notches; this should be set 
      * in tenths of degrees in the range [1,3600], and the value should
      * be a divisor of 3600, so as to make the notches come out evenly
      */
      void setNotchSpacing(FXint spacing);
    
      /// Get the current notch spacing
      FXint getNotchSpacing() const;
    
      /**
      * Change the notch offset, which is the position of the 
      * center notch; the value should be tenths of degrees 
      * in the range [-3600,3600]
      */
      void setNotchOffset(FXint offset);
    
      /// Get the current center notch offset
      FXint getNotchOffset() const;
    
      /// Changes the dial style.
      void setDialStyle(FXuint opts);
    
      /// Get the current dial style.
      FXuint getDialStyle() const;
    
      /// Change the center notch color
      void setNotchColor(FXColor clr);
    
      /// Get the current center notch color
      FXColor getNotchColor() const;
    
      /// Set the help text to be displayed on the status line
      void setHelpText(const FXString& text);
      
      /// Get the current help text
      const FXString& getHelpText() const;
    
      /// Set the tip text to be displayed in the tooltip
      void setTipText(const FXString& text);
      
      /// Get the current tooltip text value
      const FXString& getTipText() const;
      
      /// Destructor
      virtual ~FXDial();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXDial)
    DECLARE_FXID_VIRTUALS(FXDial)
    DECLARE_FXDRAWABLE_VIRTUALS(FXDial)
    DECLARE_FXWINDOW_VIRTUALS(FXDial)