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FXDragCorner.i 2.24 KiB
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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    
    /**
    * A drag corner widget may be placed in the bottom right corner
    * so as to allow the window to be resized more easily.
    */
    class FXDragCorner : public FXWindow {
    protected:
      FXColor hiliteColor;
      FXColor shadowColor;
      FXint   oldw;
      FXint   oldh;
      FXint   xoff;
      FXint   yoff;
    protected:
      FXDragCorner();
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
    public:
      %extend {
        /// Construct a drag corner
        FXDragCorner(FXComposite* p){
          return new FXRbDragCorner(p);
          }
        }
    
      /// Change highlight color
      void setHiliteColor(FXColor clr);
      
      /// Return current highlight color
      FXColor getHiliteColor() const;
    
      /// Change shadow color
      void setShadowColor(FXColor clr);
      
      /// Return current shadow color
      FXColor getShadowColor() const;
      
      /// Destructor
      virtual ~FXDragCorner();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXDragCorner)
    DECLARE_FXID_VIRTUALS(FXDragCorner)
    DECLARE_FXDRAWABLE_VIRTUALS(FXDragCorner)
    DECLARE_FXWINDOW_VIRTUALS(FXDragCorner)