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/***********************************************************************
* FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
* Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact the author by e-mail
* at "lyle@lylejohnson.name".
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***********************************************************************/
/// Folding list styles
enum {
FOLDINGLIST_EXTENDEDSELECT = 0, /// Extended selection mode allows for drag-selection of ranges of items
FOLDINGLIST_SINGLESELECT = 0x00100000, /// Single selection mode allows up to one item to be selected
FOLDINGLIST_BROWSESELECT = 0x00200000, /// Browse selection mode enforces one single item to be selected at all times
FOLDINGLIST_MULTIPLESELECT = 0x00300000, /// Multiple selection mode is used for selection of individual items
FOLDINGLIST_AUTOSELECT = 0x00400000, /// Automatically select under cursor
FOLDINGLIST_SHOWS_LINES = 0x00800000, /// Lines shown
FOLDINGLIST_SHOWS_BOXES = 0x01000000, /// Boxes to expand shown
FOLDINGLIST_ROOT_BOXES = 0x02000000, /// Display root boxes also
FOLDINGLIST_NORMAL = FOLDINGLIST_EXTENDEDSELECT
};
%rename("hasItems?") FXFoldingItem::hasItems() const;
%rename("hasItems=") FXFoldingItem::setHasItems(FXbool);
/// Tree list Item
class FXFoldingItem : public FXObject {
protected:
FXFoldingItem():parent(NULL),prev(NULL),next(NULL),first(NULL),last(NULL),openIcon(NULL),closedIcon(NULL),data(NULL),state(0),x(0),y(0){}
virtual void draw(const FXFoldingList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const;
virtual FXint hitItem(const FXFoldingList* list,FXint x,FXint y) const;
public:
enum{
SELECTED = 1,
FOCUS = 2,
DISABLED = 4,
OPENED = 8,
EXPANDED = 16,
HASITEMS = 32,
DRAGGABLE = 64,
OPENICONOWNED = 128,
CLOSEDICONOWNED = 256
};
public:
%extend {
/// Constructor
FXFoldingItem(const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ITEMDATA=NULL){
return new FXRbFoldingItem(text,oi,ci,ITEMDATA);
}
}
/// Get parent item
FXFoldingItem* getParent() const;
/// Get next sibling item
FXFoldingItem* getNext() const;
/// Get previous sibling item
FXFoldingItem* getPrev() const;
/// Get first child item
FXFoldingItem* getFirst() const;
/// Get las child item
FXFoldingItem* getLast() const;
/// Get item below this one in list
FXFoldingItem* getBelow() const;
/// Get item above this one in list
FXFoldingItem* getAbove() const;
/// Get number of children of item
FXint getNumChildren() const;
/// Get item label
const FXString& getText() const;
/// Get open icon
FXIcon* getOpenIcon() const;
/// Get closed icon
FXIcon* getClosedIcon() const;
/// Set or get user data for this item
%extend {
void setData(VALUE ptr){
self->setData(reinterpret_cast<void*>(ptr));
}
VALUE getData() const {
return self->getData() ? reinterpret_cast<VALUE>(self->getData()) : Qnil;
}
}
/// Return true if item has focus
FXbool hasFocus() const;
/// Return true if this item is selected
FXbool isSelected() const;
/// Return true if this item is open
FXbool isOpened() const;
/// Return true if this item is expanded into sub items
FXbool isExpanded() const;
/// Return true if this item is enabled
FXbool isEnabled() const;
/// Return true if this item is draggable
FXbool isDraggable() const;
/// Return TRUE if subitems, real or imagined
FXbool hasItems() const;
/// Change has items flag
void setHasItems(FXbool flag);
/// Return true if descendent of parent item
FXbool isChildOf(const FXFoldingItem* item) const;
/// Return true if ancestor of child item
FXbool isParentOf(const FXFoldingItem* item) const;
/// Destroy item and free icons if owned
virtual ~FXFoldingItem();
};
DECLARE_FXOBJECT_VIRTUALS(FXFoldingItem)
DECLARE_FXFOLDINGITEM_VIRTUALS(FXFoldingItem)
/**
* A Folding List Widget resembles a Tree list except that it supports a
* header control to provide each item with multiple columns of text.
* Subtrees can be collapsed or expanded by double-clicking on an item
* or by clicking on the optional plus button in front of the item.
* Each item may have a text and optional open-icon as well as a closed-icon.
* The items may be connected by optional lines to show the hierarchical
* relationship.
* When an item's selected state changes, the folding list emits a SEL_SELECTED
* or SEL_DESELECTED message. If an item is opened or closed, a message
* of type SEL_OPENED or SEL_CLOSED is sent. When the subtree under an
* item is expanded, a SEL_EXPANDED or SEL_COLLAPSED message is issued.
* A change of the current item is signified by the SEL_CHANGED message.
* In addition, the folding list sends SEL_COMMAND messages when the user
* clicks on an item, and SEL_CLICKED, SEL_DOUBLECLICKED, and SEL_TRIPLECLICKED
* when the user clicks once, twice, or thrice, respectively.
* When items are added or removed, the folding list sends messages of the
* type SEL_INSERTED or SEL_DELETED.
* In each of these cases, a pointer to the item, if any, is passed in the
* 3rd argument of the message.
*/
class FXFoldingList : public FXScrollArea {
protected:
FXFoldingList();
void recompute();
void mergesort(FXFoldingItem*& list);
void sort(FXFoldingItem*& f1,FXFoldingItem*& t1,FXFoldingItem*& f2,FXFoldingItem*& t2,int n);
virtual void moveContents(FXint x,FXint y);
virtual FXFoldingItem* createItem(const FXString& text,FXIcon* oi,FXIcon* ci,void* ptr);
static FXint compareSection(const FXchar *p,const FXchar* q,FXint s);
static FXint compareSectionCase(const FXchar *p,const FXchar* q,FXint s);
public:
long onPaint(FXObject*,FXSelector,void*);
long onEnter(FXObject*,FXSelector,void*);
long onLeave(FXObject*,FXSelector,void*);
long onUngrabbed(FXObject*,FXSelector,void*);
long onMotion(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onRightBtnPress(FXObject*,FXSelector,void*);
long onRightBtnRelease(FXObject*,FXSelector,void*);
long onHeaderChanged(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onTipTimer(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onAutoScroll(FXObject*,FXSelector,void*);
long onClicked(FXObject*,FXSelector,void*);
long onDoubleClicked(FXObject*,FXSelector,void*);
long onTripleClicked(FXObject*,FXSelector,void*);
long onCommand(FXObject*,FXSelector,void*);
long onLookupTimer(FXObject*,FXSelector,void*);
public:
static FXint ascending(const FXFoldingItem*,const FXFoldingItem*);
static FXint descending(const FXFoldingItem*,const FXFoldingItem*);
static FXint ascendingCase(const FXFoldingItem*,const FXFoldingItem*);
static FXint descendingCase(const FXFoldingItem*,const FXFoldingItem*);
public:
enum {
ID_LOOKUPTIMER=FXScrollArea::ID_LAST,
ID_HEADER_CHANGE,
ID_LAST
};
public:
%extend {
/// Construct a folding list with nvis visible items; the folding list is initially empty
FXFoldingList(FXComposite *p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=FOLDINGLIST_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0){
return new FXRbFoldingList(p,tgt,sel,opts,x,y,w,h);
}
}
/// Return header control
FXHeader* getHeader() const;
%extend {
/// Set headers from array of strings
void setHeaders(VALUE stringArray,FXint size=1){
Check_Type(stringArray,T_ARRAY);
long len=RARRAY_LEN(stringArray);
const FXchar **strings;
if(FXMALLOC(&strings,FXchar*,len+1)){
for(long i=0;i<len;i++){
VALUE s=rb_ary_entry(stringArray,i);
strings[i]=StringValuePtr(s);
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}
strings[len]=0;
self->setHeaders(strings,size);
FXFREE(&strings);
}
}
}
/// Append header with given text and optional icon
void appendHeader(const FXString& text,FXIcon *icon=NULL,FXint size=1);
/// Remove header at index
void removeHeader(FXint index);
/// Change text of header at index
void setHeaderText(FXint index,const FXString& text);
/// Return text of header at index
FXString getHeaderText(FXint index) const;
/// Change icon of header at index
void setHeaderIcon(FXint index,FXIcon *icon);
/// Return icon of header at index
FXIcon* getHeaderIcon(FXint index) const;
/// Change size of header at index
void setHeaderSize(FXint index,FXint size);
/// Return width of header at index
FXint getHeaderSize(FXint index) const;
/// Return number of headers
FXint getNumHeaders() const;
/// Return number of items
FXint getNumItems() const;
/// Return number of visible items
FXint getNumVisible() const;
/// Change number of visible items
void setNumVisible(FXint nvis);
/// Return first root item
FXFoldingItem* getFirstItem() const;
/// Return last root item
FXFoldingItem* getLastItem() const;
%extend {
/// Fill list by appending items from array of strings
FXint fillItems(FXFoldingItem* father,const FXchar** strings,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ITEMDATA=NULL,FXbool notify=FALSE){
return self->fillItems(father,strings,oi,ci,ITEMDATA,notify);
}
}
%extend {
/// Insert [possibly subclassed] item under father before other item
FXFoldingItem* insertItem(FXFoldingItem* other,FXFoldingItem* father,FXFoldingItem* item,FXbool notify=FALSE){
if(item->isMemberOf(FXMETACLASS(FXRbFoldingItem))){
dynamic_cast<FXRbFoldingItem*>(item)->owned=TRUE;
}
return self->insertItem(other,father,item,notify);
}
}
/// Insert item with given text and optional icons, and user-data pointer under father before other item
FXFoldingItem* insertItem(FXFoldingItem* other,FXFoldingItem* father,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ITEMDATA=NULL,FXbool notify=FALSE);
%extend {
/// Append new [possibly subclassed] item after to other item
FXFoldingItem* appendItem(FXFoldingItem* father,FXFoldingItem* item,FXbool notify=FALSE){
if(item->isMemberOf(FXMETACLASS(FXRbFoldingItem))){
dynamic_cast<FXRbFoldingItem*>(item)->owned=TRUE;
}
return self->appendItem(father,item,notify);
}
}
/// Append item with given text and optional icons, and user-data pointer as last child of father
FXFoldingItem* appendItem(FXFoldingItem* father,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ITEMDATA=NULL,FXbool notify=FALSE);
%extend {
/// Prepend [possibly subclassed] item as first child of father
FXFoldingItem* prependItem(FXFoldingItem* father,FXFoldingItem* item,FXbool notify=FALSE){
if(item->isMemberOf(FXMETACLASS(FXRbFoldingItem))){
dynamic_cast<FXRbFoldingItem*>(item)->owned=TRUE;
}
return self->prependItem(father,item,notify);
}
}
/// Prepend new item with given text and optional icon, and user-data pointer prior to other item
FXFoldingItem* prependItem(FXFoldingItem* father,const FXString& text,FXIcon* oi=NULL,FXIcon* ci=NULL,void* ITEMDATA=NULL,FXbool notify=FALSE);
/// Move item under father before other item
FXFoldingItem *moveItem(FXFoldingItem* other,FXFoldingItem* father,FXFoldingItem* item);
/// Extract item
FXFoldingItem* extractItem(FXFoldingItem* item,FXbool notify=FALSE);
%extend {
/// Remove item
void removeItem(FXFoldingItem* item,FXbool notify=FALSE){
// Save pointer(s) to the soon-to-be-destroyed items
FXObjectListOf<FXFoldingItem> items;
FXRbFoldingList::enumerateItem(item,items);
// Do the deed
self->removeItem(item,notify);
// Now zero-out pointers held by still-alive Ruby objects
for(FXint i=0;i<items.no();i++){
FXRbUnregisterRubyObj(items[i]);
}
}
/// Remove items in range [fm, to] inclusively
void removeItems(FXFoldingItem* fm,FXFoldingItem* to,FXbool notify=FALSE){
// Save pointer(s) to the soon-to-be-destroyed items
FXObjectListOf<FXFoldingItem> items;
FXRbFoldingList::enumerateItems(fm,to,items);
// Do the deed
self->removeItems(fm,to,notify);
// Now zero-out pointers held by still-alive Ruby objects
for(FXint i=0;i<items.no();i++){
FXRbUnregisterRubyObj(items[i]);
}
}
/// Remove all items from list
void clearItems(FXbool notify=FALSE){
// Save pointer(s) to the soon-to-be-destroyed items
FXObjectListOf<FXFoldingItem> items;
FXRbFoldingList::enumerateItems(self->getFirstItem(),self->getLastItem(),items);
// Do the deed
self->clearItems(notify);
// Now zero-out pointers held by still-alive Ruby objects
for(FXint i=0;i<items.no();i++){
FXRbUnregisterRubyObj(items[i]);
}
}
}
/// Return item width
FXint getItemWidth(const FXFoldingItem* item) const;
/// Return item height
FXint getItemHeight(const FXFoldingItem* item) const;
/**
* Search items by name, beginning from item start. If the start item
* is NULL the search will start at the first, top-most item in the list.
* Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control the search
* direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
* to control whether the search wraps at the start or end of the list.
* The option SEARCH_IGNORECASE causes a case-insensitive match. Finally,
* passing SEARCH_PREFIX causes searching for a prefix of the item name.
* Return NULL if no matching item is found.
*/
FXFoldingItem* findItem(const FXString& text,FXFoldingItem* start=NULL,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
/**
* Search items by associated user data, beginning from item start. If the
* start item is NULL the search will start at the first, top-most item
* in the list. Flags may be SEARCH_FORWARD or SEARCH_BACKWARD to control
* the search direction; this can be combined with SEARCH_NOWRAP or SEARCH_WRAP
* to control whether the search wraps at the start or end of the list.
*/
FXFoldingItem* findItemByData(const void *ITEMDATA,FXFoldingItem* start=NULL,FXuint flags=SEARCH_FORWARD|SEARCH_WRAP) const;
/// Change item's text
void setItemText(FXFoldingItem* item,const FXString& text);
/// Return item's text
FXString getItemText(const FXFoldingItem* item) const;
/// Change item's open icon
void setItemOpenIcon(FXFoldingItem* item,FXIcon* icon,FXbool owned=FALSE);
/// Return item's open icon
FXIcon* getItemOpenIcon(const FXFoldingItem* item) const;
/// Chance item's closed icon
void setItemClosedIcon(FXFoldingItem* item,FXIcon* icon,FXbool owned=FALSE);
/// Return item's closed icon
FXIcon* getItemClosedIcon(const FXFoldingItem* item) const;
%extend {
/// Change item user-data pointer
void setItemData(FXFoldingItem* item,VALUE ptr){
self->setItemData(item,reinterpret_cast<void*>(ptr));
}
/// Return item user-data pointer
VALUE getItemData(const FXFoldingItem* item) const {
return self->getItemData(item) ? reinterpret_cast<VALUE>(self->getItemData(item)) : Qnil;
}
}
/// Return TRUE if item is selected
FXbool isItemSelected(const FXFoldingItem* item) const;
/// Return TRUE if item is current
FXbool isItemCurrent(const FXFoldingItem* item) const;
/// Return TRUE if item is visible
FXbool isItemVisible(const FXFoldingItem* item) const;
/// Return TRUE if item opened
FXbool isItemOpened(const FXFoldingItem* item) const;
/// Return TRUE if item expanded
FXbool isItemExpanded(const FXFoldingItem* item) const;
/// Return TRUE if item is a leaf-item, i.e. has no children
FXbool isItemLeaf(const FXFoldingItem* item) const;
/// Return TRUE if item is enabled
FXbool isItemEnabled(const FXFoldingItem* item) const;
/// Return item hit code: 0 outside, 1 icon, 2 text, 3 box
FXint hitItem(const FXFoldingItem* item,FXint x,FXint y) const;
/// Repaint item
void updateItem(FXFoldingItem* item);
/// Return current item, if any
FXFoldingItem* getCurrentItem() const;
/// Change anchor item
void setAnchorItem(FXFoldingItem* item);
/// Return anchor item, if any
FXFoldingItem* getAnchorItem() const;
/// Return item under cursor, if any
FXFoldingItem* getCursorItem() const;
/// Sort all items recursively
void sortItems();
/// Sort root items
void sortRootItems();
/// Sort children of item
void sortChildItems(FXFoldingItem* item);
/// Return sort function
FXFoldingListSortFunc getSortFunc() const;
/// Change sort function
void setSortFunc(FXFoldingListSortFunc func);
/// Change text font
void setFont(FXFont* fnt);
/// Return text font
FXFont* getFont() const;
/// Change parent-child indent amount
void setIndent(FXint in);
/// Return parent-child indent amount
FXint getIndent() const;
/// Return normal text color
FXColor getTextColor() const;
/// Change normal text color
void setTextColor(FXColor clr);
/// Return selected text background
FXColor getSelBackColor() const;
/// Change selected text background
void setSelBackColor(FXColor clr);
/// Return selected text color
FXColor getSelTextColor() const;
/// Change selected text color
void setSelTextColor(FXColor clr);
/// Return line color
FXColor getLineColor() const;
/// Change line color
void setLineColor(FXColor clr);
/// Return list style
FXuint getListStyle() const;
/// Change list style
void setListStyle(FXuint style);
/// Set the status line help text for this list
void setHelpText(const FXString& text);
/// Get the status line help text for this list
const FXString& getHelpText() const;
/// Destructor
virtual ~FXFoldingList();
};
DECLARE_FXOBJECT_VIRTUALS(FXFoldingList)
DECLARE_FXID_VIRTUALS(FXFoldingList)
DECLARE_FXDRAWABLE_VIRTUALS(FXFoldingList)
DECLARE_FXWINDOW_VIRTUALS(FXFoldingList)
DECLARE_FXSCROLLAREA_VIRTUALS(FXFoldingList)
DECLARE_FXFOLDINGLIST_VIRTUALS(FXFoldingList)