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FXColorWheel.i 3.77 KiB
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  • /***********************************************************************
     * FXRuby -- the Ruby language bindings for the FOX GUI toolkit.
    
     * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved.
    
     *
     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * This library is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
     *
     * For further information please contact the author by e-mail
    
     * at "lyle@lylejohnson.name".
    
     ***********************************************************************/
    
    class FXImage;
    
    
    /**
    * A color wheel is a widget which controls a color by means
    * of the hue, saturation, value color specification system.
    */
    class FXColorWheel : public FXFrame {
    protected:
      FXImage  *dial;         // HSV dial image
      FXfloat   hsv[3];       // Hue, saturation, value
      FXint     dialx;        // Dial x location
      FXint     dialy;        // Dial Y location
      FXint     spotx;        // Spot x location
      FXint     spoty;        // Spot Y location
      FXString  tip;          // Tooltip value
      FXString  help;         // Help value
    protected:
      FXColorWheel();
      void updatedial();
      void movespot(FXint x,FXint y);
      FXbool hstoxy(FXint& x,FXint& y,FXfloat h,FXfloat s) const;
      FXbool xytohs(FXfloat& h,FXfloat& s,FXint x,FXint y) const;
    public:
      long onPaint(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT);
      long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT);
      long onMotion(FXObject*,FXSelector,void* PTR_EVENT);
      long onMouseWheel(FXObject*,FXSelector,void* PTR_EVENT);
      long onCmdSetHelp(FXObject*,FXSelector,void* PTR_STRING);
      long onCmdGetHelp(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME
      long onCmdSetTip(FXObject*,FXSelector,void* PTR_STRING);
      long onCmdGetTip(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME
      long onQueryHelp(FXObject*,FXSelector,void* PTR_IGNORE);
      long onQueryTip(FXObject*,FXSelector,void* PTR_IGNORE);
    public:
      %extend {
        /// Construct color wheel with initial color clr
        FXColorWheel(FXComposite* p,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=FRAME_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){
          return new FXRbColorWheel(p,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb);
          }
        }
    
      /// Change hue
      void setHue(FXfloat h);
    
    
      /// Return hue
    
      FXfloat getHue() const;
    
      /// Change saturation
      void setSat(FXfloat s);
    
    
      /// Return saturation
    
      FXfloat getSat() const;
    
      /// Change value
      void setVal(FXfloat v);
    
    
      /// Return value
    
      FXfloat getVal() const;
    
      /// Set hue, saturation, value
      void setHueSatVal(FXfloat h,FXfloat s,FXfloat v);
    
      /// Set status line help text for this color well
      void setHelpText(const FXString& text);
    
      /// Get status line help text for this color well
      const FXString& getHelpText() const;
    
      /// Set tool tip message for this color well
      void setTipText(const FXString& text);
    
      /// Get tool tip message for this color well
      const FXString& getTipText() const;
    
      /// Destructor
      virtual ~FXColorWheel();
      };
    
    
    DECLARE_FXOBJECT_VIRTUALS(FXColorWheel)
    DECLARE_FXID_VIRTUALS(FXColorWheel)
    DECLARE_FXDRAWABLE_VIRTUALS(FXColorWheel)
    DECLARE_FXWINDOW_VIRTUALS(FXColorWheel)