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Lyle Johnson authoredLyle Johnson authored
FXIFFImage.h 3.07 KiB
/********************************************************************************
* *
* I F F I m a g e O b j e c t *
* *
*********************************************************************************
* Copyright (C) 2004,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXIFFImage.h 2401 2006-04-27 00:46:49Z lyle $ *
********************************************************************************/
#ifndef FXIFFIMAGE_H
#define FXIFFIMAGE_H
#ifndef FXIMAGE_H
#include "FXImage.h"
#endif
namespace FX {
/**
* The IFF Image provides support for the EA/Amiga Image File Format.
*/
class FXAPI FXIFFImage : public FXImage {
FXDECLARE(FXIFFImage)
protected:
FXIFFImage(){}
private:
FXIFFImage(const FXIFFImage&);
FXIFFImage &operator=(const FXIFFImage&);
public:
static const FXchar fileExt[];
static const FXchar mimeType[];
public:
/// Construct an image from memory stream formatted as IFF format
FXIFFImage(FXApp* a,const void *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1);
/// Save pixels into stream in IFF format
virtual bool savePixels(FXStream& store) const;
/// Load pixels from stream in IFF format
virtual bool loadPixels(FXStream& store);
/// Destroy
virtual ~FXIFFImage();
};
#ifndef FXLOADIFF
#define FXLOADIFF
/**
* Check if stream contains a IFF, return TRUE if so.
*/
extern FXAPI bool fxcheckIFF(FXStream& store);
/**
* Load an IFF (EA Image File Format) file from a stream.
* Upon successful return, the pixel array and size are returned.
* If an error occurred, the pixel array is set to NULL.
*/
extern FXAPI bool fxloadIFF(FXStream& store,FXColor*& data,FXint& width,FXint& height);
#endif
}
#endif